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New Perks in The Final Shape

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Name
Rarity
Energy
Type
Rating
Command Frame
Fires extended-range, heavy-caliber projectiles at a reduced rate of fire. Deals increased precision damage when aiming down ...
Command Frame II
Fires extended-range, heavy-caliber projectiles at a reduced rate of fire. Deals increased precision damage when aiming down ...
Command Frame III
Fires extended-range, heavy-caliber projectiles at a reduced rate of fire. Deals increased precision damage when aiming down ...
Command Frame IV
Fires extended-range, heavy-caliber projectiles at a reduced rate of fire. Deals increased precision damage when aiming down ...
Rapid-Fire Glaive
Hybrid melee/ranged heavy polearm with a frontal shield.
Generates energy on dealing ranged damage.
[Aim Down Sights] : Rai...
Rapid-Fire Glaive
Hybrid melee/ranged heavy polearm with a frontal shield.
Generates energy on dealing ranged damage.
[Aim Down Sights] : Rai...
Rapid-Fire Glaive
Hybrid melee/ranged heavy polearm with a frontal shield.
Generates energy on dealing ranged damage.
[Aim Down Sights] : Rai...
Rapid-Fire Glaive
Hybrid melee/ranged heavy polearm with a frontal shield.
Generates energy on dealing ranged damage.
[Aim Down Sights] : Rai...
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Area Denial Frame
Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
Area Denial Frame
Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
Area Denial Frame
Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
Area Denial Frame
Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
Area Denial Frame
Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
Heavy Burst
Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Heavy Burst
Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Heavy Burst
Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Heavy Burst
Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Heavy Burst
Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Wave Sword Frame
Heavy attack deploys a shockwave uppercut and launches the user into the air.
An immediate follow up swing after the uppercu...
Wave Sword Frame
Heavy attack deploys a shockwave uppercut and launches the user into the air.
An immediate follow up swing after the uppercu...
Air Trigger
Greatly increased ammo reserves. When airborne, accuracy and reload speed are further increased but target acquisition is dec...
Archer's Gambit
Hipfire precision hits grant a massive draw speed bonus for an improved duration. Further precision hits extend the duration.
Chaos Reshaped
This weapon gains bonus damage while in combat for an extended time, activating faster. Remaining in combat for a slightly re...
Circle of Life
Rapidly healing allies grants this weapon an improved period of increased damage.
Desperate Measures
Weapon final blows grant bonus damage for an improved duration. Melee and grenade final blows grant a larger damage bonus tha...
Magnificent Howl
The number of precision final blows before reloading affects the total rounds granted with increased range and damage. Precis...
Master of Arms
Final blows with any weapon improve this weapon's damage for an improved duration.
Physic
Rapidly healing allies grants you and your allies restoration for an improved duration.
Reverberation
Final blows with this weapon increase the size of its detonations for an improved duration.
Strategist
Final blows with this weapon generate improved class ability energy. Activating your class ability briefly improves this weap...
Threat Remover
Dealing damage with nearly all pellets in a spread increases reload speed, handling, and stability.
To the Pain
While this weapon is equipped, taking damage greatly increases handling and aim assist until the weapon is stowed.
Taking mo...
Arc Conductor
Powered heavy attacks charge the wielder, enabling them to resist Arc damage and chain lightning to nearby targets.
Caster Frame
[Heavy Attack] : Launch a heavy projectile attack.
Heavy attacks are stronger with full energy.
Cayde's Retribution
Pick up Orbs of Power or land precision hits to charge this weapon's Super bar. Once full, [Alternate Weapon Action] to fire...
Gathering Light
Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range.
Stowing this weapon cons...
Insectoid Robot Grenades
Defeated targets drop insectoid robots that chase and explode close to other targets.
Lightweight Frame
Fast movement.
[Heavy Attack] : Dash attack.
Paracausal Beam
Fires a beam of Kinetic light, dealing massive bonus damage to shields.