Exhumation
Heavy attacks made with full Sword energy turn you invisible and fire exploding Void projectiles.
Basic / Intrinsic
Basic
No Cost
Intrinsic
Unrepentant
Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.
Basic / Intrinsic
Basic
No Cost
Intrinsic
Bitterspite
While this weapon is equipped, taking damage accelerates its next reload. Taking more damage increases the effect.
Basic / Origin Trait
Basic
No Cost
Origin Trait
Dream Work
Once per reload, assists or assisted final blows partially refill the weapon from reserves and increase reload speed for a sh...
Basic / Origin Trait
Basic
No Cost
Origin Trait
Extrovert
Final blows while near multiple combatants or near Nightmares restores health.
Basic / Origin Trait
Basic
No Cost
Origin Trait
To Excess
Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.
Basic / Origin Trait
Basic
No Cost
Origin Trait
Be the Danger
Final blows with Unrepentant superbursts automatically reload your weapon and provide an Unrepentant superburst.
Basic / Trait
Basic
No Cost
Trait
Fragile Focus
This weapon gains bonus range until your shield is destroyed. The bonus returns once your shield has regenerated to full stre...
Basic / Trait
Basic
No Cost
Trait
Incandescent
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger r...
Basic / Trait
Basic
No Cost
Trait
Killing Tally
Kills increase this weapon's damage until it is stowed or reloaded.
Basic / Trait
Basic
No Cost
Trait
Osmosis
Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until y...
Basic / Trait
Basic
No Cost
Trait
Repulsor Brace
Defeating a Void-debuffed target grants an overshield.
Basic / Trait
Basic
No Cost
Trait
Shot in the Dark
Remaining invisible grants this weapon increased damage for a brief duration. Hitting a target with this weapon's projectile...
Basic / Trait
Basic
No Cost
Trait
Well-Rounded
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range....
Basic / Trait
Basic
No Cost
Trait
1 - 33 of 33
Classified Items
Bungie has the ability to expose information in the API that, for whatever reason, is not yet ready to be seen. We call these items "classified".
Sometimes classified items eventually are revealed to be real, in-game items. However, they are usually just junk data that made it into the API that isn't intended to be seen.
We include these items in the database solely to provide a complete view of what is in the API files. You should not take the presence of this item as a guarantee of something coming
in a future update or attempt to analyze its presence too deeply. Doing so likely will only lead to disappointment.
Items are categorized as classified if any of these are true:
It was explicitly hidden in the API files.
It had no name in the API files.
It was marked as a dummy item in the API files.
Uncheck this checkbox to remove all such items, or remove any of the individual conditions above by using their filter under More Filters.