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NO SURVIVORS

Legendary / Energy / Submachine Gun

"There's not enough seats."

Source: "Ghosts of the Deep" Dungeon

Archetype

Aggressive Frame

Aggressive Frame

High damage, high recoil.

Stats

Impact
22
Range
44
Damage Falloff  
Stability
17
Handling
57
Reload Speed
26
Reload Time  
Aim Assistance
38
Inventory Size
32
Zoom
14
Airborne Effectiveness
29
Recoil
94
Rounds Per Minute 720
Magazine 27
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations

Popular Trait Combos

Demolitionist
+ Incandescent
25.78% of Rolls
Rangefinder
+ Target Lock
10.88% of Rolls
Demolitionist
+ Adrenaline Junkie
8.08% of Rolls
Rangefinder
+ Incandescent
6.86% of Rolls
Well-Rounded
+ Incandescent
5.12% of Rolls
Surplus
+ Target Lock
4.74% of Rolls
Demolitionist
+ Target Lock
4.44% of Rolls
Discord
+ Target Lock
3.34% of Rolls

Popular Individual Perks

Based on 31.7K+ copies of this weapon, these are the most frequently equipped perks.
  • 15.9%
     
  • 13.3%
     
  • 13.2%
     
  • 11.7%
     
  • 11.2%
     
  • 10.8%
     
  • 10.3%
     
  • 7.2%
     
  • 6.0%
     
  • 18.1%
     
  • 18.1%
     
  • 13.2%
     
  • 13.0%
     
  • 10.8%
     
  • 9.6%
     
  • 8.9%
     
  • 7.9%
     
  • 43.4%
     
  • 21.6%
     
  • 9.7%
     
  • 9.5%
     
  • 9.0%
     
  • 6.4%
     
  • 44.3%
     
  • 25.3%
     
  • 12.9%
     
  • 6.9%
     
  • 5.2%
     
  • 5.1%
     
  • 100.0%
     

Masterwork Popularity

Based on 32.1K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 32.1K+ copies, 14.9K+ (46.6%) were fully masterworked.
Range
26.8% of Rolls
Stability
25.5% of Rolls
Reload Speed
24.3% of Rolls
Handling
23.2% of Rolls

Mod Popularity

Based on 12.9K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Backup Mag
56.5% of Rolls
Targeting Adjuster
17.2% of Rolls
Counterbalance Stock
13.3% of Rolls
Icarus Grip
4.6% of Rolls
Quick Access Sling
3.5% of Rolls
Freehand Grip
2.4% of Rolls
Radar Tuner
.9% of Rolls
Sprint Grip
.7% of Rolls

Your Rolls{{RollCountString()}}

Show Tips

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
{{Status}} 

Sign in to see the rolls you own for this weapon
and compare them against community suggested rolls!

Let's Go

Related Collectible

Lore

No Survivors

"There's not enough seats."

Klaxons blare across the hangar. Seven terrified people huddle by the escape craft's open hatch, bracing against the wind cutting through the open hangar bay doors.

"You're not leaving me behind!" an engineer shouts. He holds a young man hostage, arm like a vice around his neck. Pistol wavering.

The last security officer looks down at his counterpart, long dead and bleeding out on the floor. He isn't sure how many rounds are left in his gun. His hands are shaking from the cold. From the reverberations of explosions shuddering through the superstructure.

"Let me on! Make room for me! Move!" the engineer demands, motioning to the side with his gun. The security officer takes the opportunity and fires. He's not steady, hits the engineer and his hostage. Both crumple to the ground. The crowd behind him is screaming.

The security officer curses, hurrying over to save the hostage. He hears a hatch door close behind him, turns to see the escape craft take off. He screams something, but it's cut short—the engineer was still alive. He doesn't even feel the bullet enter his spine before he hits the ground.

From where he lies on the freezing cold floor, he can see the escape craft outside the hangar bay. Tears well up in his eyes. The last thing he sees is a beam of fire descending from the sky.

His chest stills as the escape craft disintegrates, shot down by a Warsat.

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