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拳击手

基本 / Trait

使用此武器造成最后一击会产生近战能量。
造成近战伤害会在短时间内提升此武器的操控性。

Community Research

Credits
Weapon Kills grant 10% Melee Ability Energy.

Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%.

Dealing Melee Damage grants 35 Handling for 3 seconds.

Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website .
Last Updated 2024-12-17
 
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