Archetype
Stats
命中 | 6 | ||||
射程 | 70 | ||||
• Damage Falloff | |||||
穩定性 | 75 | ||||
操作性 | 50 | ||||
填裝速度 | 46 | ||||
• Reload Time | |||||
瞄準輔助 | 100 | ||||
物品欄容量 | 43 | ||||
瞄準焦距 | 15 | ||||
空運效率 | 9 | ||||
後座力方向 | 93 | ||||
每分鐘發射量 | 1000 | ||||
彈匣 | 74 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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20.9%
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20.6%
-
12.6%
-
9.8%
-
9.2%
-
6.9%
-
6.8%
-
6.8%
-
6.0%
-
32.0%
-
23.6%
-
13.2%
-
12.0%
-
9.9%
-
9.0%
-
38.8%
-
30.3%
-
10.0%
-
6.1%
-
5.3%
-
4.8%
-
4.4%
-
41.4%
-
18.0%
-
10.7%
-
9.6%
-
9.1%
-
4.7%
-
4.1%
-
1.9%
-
100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Related Collectible
Lore
強烈慾望
那就是海。誰能將它流盡?
//先鋒網//高塔寬頻//音訊頻道-623F //已啟用加密
//破譯專家封存伽瑪-2-7D //已注釋//機密
IR:每當我抬頭看著那道傳送門,我腦海裡的疑惑就令我更加痛苦。
MK:疑惑是智慧投射出的影子。唯有藉著提問,我們才能揭露深奧的真理。你有什麼煩惱?
IR:為了精通光能,我研究它好幾個世紀了。我原本以為……我略有所獲,但是在目睹了見證者鑿穿旅者的側身後,卻讓我感到……很無知。我意識到我所明白的其實少之又少。
MK:偉大機器的祕密讓許多愛利斯基尼族人都很苦惱。艾多也擁有相同的恐懼。
IR:你沒有嗎?
MK:我想起了許多守護者都很喜歡的一種海獵儀式。
IR:嗯,釣魚。
MK:守護者把狩獵誘餌扔進海裡,因為他相信海裡居住了許多生物,儘管他看不到海面底下的狀況。默默地站在岸邊,他可能會感到……很無助,因為他無法對海造成任何影響。海太過遼闊、太過強大。
IR:難怪我對釣魚很不感興趣。
MK:面對這種力量,我們必須拿出耐心和謙遜。一個獵魚人不該執著於海洋深不見底的部分。這麼做只會將注意力分散而已。他必須做的,是專注於獵魚這件事:釣線的觸感和潮起潮落。
IR:這樣就行了嗎?
MK:我很高興能夠站在岸邊欣賞海洋的美景和力量,即使不去了解它、不去控制它。我相信總有一天,海洋會利用它豐富的資源來獎勵我對它的崇敬。
IR:海洋會賞賜恩典?
MK:沒錯,愛蔻拉酋長。一點都沒錯。
逐字稿結束
For PvE, Overflow, Demolitionist, Clown Cartridge, and Enlightened Action can pair with Killing Tally, Headstone, Attrition Orbs, One for All and Wellspring. Your best options here are Overflow + Killing Tally (for an excellent add clear weapon with a constant 30% damage buff as long as you can keep picking up special or heavy), or Demolitionist + Headstone (if you're more into subclass synergy than mulching adds). Clown Cartridge quite literally cannot surpass Overflow, so its not a worthwhile pick, and buffing reload isn't too much of an issue with Trace Rifles. Demo + Headstone also suffers from competing with Agers Scepter as a synergistic stasis trace. Its up to you, but Overflow + Killing Tally is far and away the likely best option, with Demolitionist + Headstone in second.
Trace Rifles? In my PvP? ...eh. Barely anything to write home about. Theres Slideways and Hip Fire Grip... and Deconstruct and High Ground... honestly, if you want to use a Stasis Trace in PvP, just use Agers. Or use a better Trace Rifle period.
Overall, a very welcome addition to the Trace Rifle family. And it looks good, too.
The rage seems to be Overflow + Killing Tally, which makes sense on not Cenotaphs, but if you're rocking those, hear me out: Demolitionist + Killing Tally. Your mag is already getting passively reloaded anyways, so might as well spec into something that helps your ability regen? On top of that, Demo ALSO circumvents the reload, letting you keep your KT x3 alive. The origin trait, Dragon's Vengeance, ALSO circumvents the reload if you or an ally are hurt! Plenty of ways to avoid resetting your Killing Tally stacks as is. That said, if you're not on Cenotaph, Overflow is the play then.
...Oh right, PvP. Traces rip in the Crucible, but this isn't the one you're looking for. Go get Incisor for that. But if you must avoid Trials like the plague, then... I dunno, Hip-Fire Grip + whatever you like in C4? Kinda meh for PvP.
For a stasis lock it's hard to beat Ager's Scepter, so I wouldn't really go for a demo + headstone roll.
Mag refresh is crucial for Killing Tally, and my go to is enhanced Demolitionist which perfectly fits the bill with double grenade or grenade refresh builds. Slideshot is fun but can struggle in tight situations where you need to keep shooting. Overflow is always good, but can also become an issue if you struggle with brick management or aren't able to reach any bricks.
Enables a lot of builds, especially with enhanced demolitionist on the crafted version. I used overflow/killing tally for a long time, but I have since realized the fruitlessness of such a gun. Combining this things grenade generation abilities with Strand hunter unlocks a new form of gameplay. With Mothkeeper's Wraps and the strand aspect that gives an extra grenade, you get three grenades. The strand aspect that reloads guns on grenade throw combined with this thing's demolitionist allows for killing tally to persist between your grenade reloads. With optimal killing tally procs (3 rank and file) you can have the 3x killing tally buff for the last 450 rounds. I've gone multiple waves in Onslaught without switching weapons, it's an absolute death beam.
If you aren't a Strand hunter slideways allows for the same level of usage on killing tally without the ability regeneration, and overflow's 208 mag size is really fun in bursts if you like primarily using primary weapons. I also think this gun being in the kinetic slot really benefits it,
This same roll/build works in PVP as well. Stockpiling a good bit of trace and moth grenades allows for 24/7 over shield with auto-reloads. And people can diss trace rifles all they want, but if you don't have a sniper the trace is going to beat your TTK, especially in modes like control. With an over shield and one stack of killing tally, you are going to notice a significant power boost as a hunter. It falls off in Trials level content, hence my four star rating, but it's definitely fun enough to shred in casual modes.
(1st column) Demo, Overflow, and Loose change are all great picks for just about every build.
(2nd column) Killing Tally and headstone are both great picks.
Mix and match how you like, you can't really lose here.