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月球風化層III

傳說 / 特殊武器 / Sniper Rifle

擺脫脆弱的外表,揭露出熔融之怒。

來源:完成突擊任務,來贏得總司令薩瓦拉的升階禮包。

Archetype

好戰外觀

好戰外觀

高傷害,高後座力。

Stats

命中
90
射程
67
Damage Falloff  
穩定性
22
操作性
25
填裝速度
28
Reload Time  
瞄準輔助
39
物品欄容量
32
瞄準焦距
43
空運效率
3
後座力方向
80
每分鐘發射量 72
彈匣 3
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Show Enhanced Perks

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Popular Trait Combos

This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
治癒彈夾
+ 炙熱
3.85% of Rolls
三連擊
+ 精確器具
3.07% of Rolls
治癒彈夾
+ 爆炸彈頭
2.73% of Rolls
三連擊
+ 火力連隊
2.53% of Rolls
小丑彈藥筒
+ 火力連隊
2.16% of Rolls
保持距離
+ 爆炸彈頭
1.8% of Rolls
速射瞄準器
+ 首發射擊
1.72% of Rolls
小丑彈藥筒
+ 居高臨下
1.59% of Rolls

Popular Individual Perks

Based on 40.6K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
  • 21.3%
     
  • 15.8%
     
  • 15.3%
     
  • 13.2%
     
  • 11.9%
     
  • 7.6%
     
  • 6.8%
     
  • 4.0%
     
  • 3.7%
     
  • 27.7%
     
  • 21.3%
     
  • 19.0%
     
  • 12.1%
     
  • 9.8%
     
  • 5.4%
     
  • 4.5%
     
  • 12.5%
     
  • 12.3%
     
  • 11.8%
     
  • 11.3%
     
  • 8.9%
     
  • 7.1%
     
  • 6.5%
     
  • 6.2%
     
  • 6.0%
     
  • 5.8%
     
  • 5.8%
     
  • 5.4%
     
  • 14.0%
     
  • 13.1%
     
  • 10.2%
     
  • 9.4%
     
  • 9.3%
     
  • 7.9%
     
  • 6.7%
     
  • 6.4%
     
  • 6.1%
     
  • 6.0%
     
  • 5.4%
     
  • 4.9%
     
  • 84.9%
     
  • 15.0%
     

Masterwork Popularity

Based on 41.2K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 41.2K+ copies, 3.1K+ (7.7%) were fully masterworked.
射程
25.5% of Rolls
穩定性
25.3% of Rolls
操作性
24.7% of Rolls
填裝速度
24.3% of Rolls

Mod Popularity

Based on 10.6K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
備用彈匣
39.4% of Rolls
鎖定調整器
24.3% of Rolls
抵銷槍托
12.2% of Rolls
快速取得吊索
4.9% of Rolls
伊卡洛斯握把
3.2% of Rolls
雷達校準器
2.9% of Rolls
快手握把
2.7% of Rolls
彈道學
2.7% of Rolls

Your Rolls

TIP: New Season & Popularity Ranks

It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.

Be careful jumping to conclusions for a week or so as the meta starts to shake out.

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
 
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Related Collectible

Add Review

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Top
Show reviews since:
Season 22 Icon
10
Aggressive frame, solar, good stat package, and several good perk combos? Pretty much the perfect sniper. The only thing holding it back is that it's not craftable, but that mostly doesn't matter unless you're trying to squeeze out an extra 1% DPS.

TL;DR, sniper good; Masterwork: Handling for PvP, Reload for PvE, Barrel: Arrowhead Brake, Mags: Flared Mag for PvP, Extended for Triple Tap roll for PvE, Perks: Snapshot/Quickdraw for PvP first slot, Opening Shot/Moving Target for PvP second slot, Triple Tap/Field Prep for PvE first slot, Firing Line/Explosive Rounds for PvE second slot

Being an aggressive sniper, the only real barrel option is Arrowhead Brake as it brings the handling up nicely and let's you really stick to your target. It's a sniper so you really don't want range and aggressive snipers fire slow enough that a lack of stability is noticeable, but ultimately not an issue.

Magazine-wise, you'd want Flared Magwell for PvP and Extended Mag for PvE. Flared Magwell gives you a lot of reload and a little bit of stability and while TacMag is usually my favourite on most guns, the math doesn't give you any extra mag size here. Speaking of math, Extended Mag does give you 1 extra bullet, and with Backup Mag you get another bullet, totaling a 5 round mag size, which with Triple Tap means 7 shots per mag. However, the reload becomes even more terrible, nearing 4 seconds (I think it's exactly 3.68 seconds of whatever, but still), so unless you have a reload trigger like a Hunter dodge or a reload accelerator like a Lunafaction Warlock, its gonna feel painful when you eventually reload. If you're afraid of the long reload or don't have something to refresh the mag or make it faster, just use Flared Magwell.

Masterwork wise, handling for PvP, reload for PvE, nothing much to add, its just simple as that.

Now, the perks, ooooooh the perks. Starting with PvP: the first slot easily goes to Snapshot or Quickdraw. Just straight up makes the sniper faster, depending on your preferred flavour of faster draw or faster aim. Second slot goes to opening shot easily, and for the controller users out there, moving target is just as good. PvE is where it really starts to get good. For the first slot, Triple Tap is pretty much obvious here, letting you hit 7 shots as I said before--which is already good burst damage--and with the second shot options alongside being an aggressive frame, turns the gun into a burst damage monster which picks up its total damage/DPS which usually falls off a cliff due to the slow reload. If you're doing some kind of fast reload build or want a better neutral game/general use roll, Field Prep is great here for not only the extra reserves, but the reload gets really fast as Field Prep shortens the animation, not just speeding it up. Second slot is a bit of an interesting competition. Here you'd likely want Firing Line for that easy, thoughtless 20% precision damage boost in a raid or dungeon setting. Collective Action and Explosive Rounds are great neutral game boosts, with Collective Action being a 20% flat damage boost for 7 seconds that can get extended to 12 seconds, and Explosive Rounds splits the damage in half with the explosion having no falloff and even dealing something like 20-30% extra flat damage. Niche options include Demolitionist, Cascade Point and High Ground. Demo let's you insta reload with a nade, nice for skipping a reload but you miss that extra flat damage form the damage perks and spend your nade. Cascade Point is kind of a meme since it lets you absolutely crank out shots, but you realistically don't do any extra damage, so its only good for extremely short damage phases. High Ground is a 20% boost, which matches Collective Action, but requires you to be about a Knight's height above the ground your target is standing on (not the target itself, just what its standing on!) and there's very few meaningful arenas and encounters where you can leverage this.
10
Reply      Report Posted a year ago
Season 22 Icon
1
Agree, except Fluted Barrel is better for PvP. It gives 15 instead of 10 handling and also gives 5 stability for that slight flinch resistance.
1
Reply      Report Posted a year ago
Season 22 Icon
1
Ehhhh, yes and no. Yes, because stacking your handling as high as possible is only a good thing for PvP, no because 5 points of stability is hardly noticeable (especially when trying to shoot past high caliber rounds or rapid-fire pules and autos) and also because, personally, having my reticle have easily predictable bounces in case I miss a shot or need to hit two people is more valuable than 3 pixels less flinch (the former happens more often, I can be absolutely atrocious at PvP sometimes so I assume better recoil is also nice to most people). That being said, you do you, sometimes people are far more comfortable with more stability than better recoil.
1
Reply      Report Posted a year ago
Season 22 Icon
-1
Tactical Mag bumps up mag to 4 shots
-1
Reply      Report Posted a year ago
Season 22 Icon
2
Go triple tap/firing line for group PvE activities, if you're solo or in a situation where you can't bunch up with your team, go triple tap/precision instrument for the ramping up precision damage beyond the actual mag size of the gun. If snipers ever get some sort of help in PvE (haha) this'll be good to have.
2
Reply      Report Posted a year ago
Season 22 Icon
1
if only demolitionist perk was on the 3rd column instead....
1
Reply      Report Posted a year ago
Season 22 Icon
0
Genuinely nearly perfect for PVE with a lot of options and one of the best-looking sniper rifle models FINALLY getting a serious-looking scope that it actually deserves. Access to Triple Tap and Clown Cartridge for ammo economy as well as Precision Instrument, Firing Line, and Box Breathing for damage options, and you've got a solid heavy hitter. Could even follow in my steps and get weird with the Heal Clip/Incandescent combo, pairs surprisingly well with the Wild Card origin trait. Auto-Loading Holster or Reconstruction is about all that's missing to keep it from being outright -THE- PVE sniper.

PVP is where it's just "alright". Having No Distractions and Snapshot both in the left column hurts, the right column is pretty heavily PVE-oriented with only Eye of the Storm and Opening Shot as standouts, and Adaptives kind of remaining the best choice for sniping. Can definitely make it work, but there are way better options out there.
0
Reply      Report Posted a year ago
Season 22 Icon
-6
<Below minimum vote threshold — click to view>
-6
Reply      Report Posted a year ago
Season 22 Icon
4
Lol no, triple tap firing line or triple tap precision instrument for pve
4
Reply      Report Posted a year ago
Season 22 Icon
1
shame the original comment got downvoted so hard, explosive is great on this in PVE for adding value to body shots and other QoL things like the explosion functioning as a pseudo-anti-barrier. don't really like triple tap on this gun either, yes ammo gen is nice but at most you get 1 more shot out of a 3-4 bullet mag vs. clown cartridge giving 3-4 extra shots. personally got a keep away + explosive payload roll that i like WAY more than my keep away + firing line roll, because your team doesn't always get grouped up enough for firing line to activate (although if you're using your sniper for something like raid DPS, obviously firing line would be the way to go).

precision instrument just sounds bad on this gun imo, there's a 1.25 second duration before precision instrument expires and being that accurate that quickly for 5 shots in a row on the most recoil-intense sniper frame to get good value out of the perk just doesn't sound realistic compared to more consistent choices. for example, high ground could potentially clear all 3 perks in the right content.

final answer: explosive payload is likely BiS for consistency, high ground is situational yet consistent, firing line is likely BiS for DPS snipers, but might be one of the worst options for clearing majors or champions.
1
Reply      Report Posted a year ago