Q: What are masterwork rolls?
A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.
Q: What does it take to upgrade a weapon to a masterwork?
A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).
Q: What benefits do I get for masterworking a weapon?
A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.
Q: So what are these "masterwork roll" stats?
A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.
Q: Any catch with this?
A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.
I don't have a PvE roll, but Genesis/Dragonfly or Genesis/(Rampage or Multikill Clip) might be a good choice there.
This is a sniper rifle.
PvP review:
This is obviously a sniper made for pvp, though perks are very limited, making it average at best with these stats.
No need to repeat the obvious, mulligan is probably the best pick, followed by no distractions, though depending on your skill/playstyle no distractions might be the pick.
Since the mag size is 5, it's hard to utilize outlaw and genesis in 3v3 unless there are a lot of revives, ammo drops, and deaths (but by point round might just end). In 6v6 it is considerable if you're popping off constantly.
according to these perks, snapshot is a solid pick since others are kill dependant. Dragonfly could lead to some nice plays in 6v6, and hardly in 3v3. And since this is a sniper, what is the point of having rampage or multikill clip? to one shot body shot people? is it easier to get 3 kills back to back or, simply, to aim for the head?
Overall, pretty mid sniper. Wouldn't really bother unless you like playing around mulligan in pvp. For pve this is quite possibly the most neutral/basic/pointless sniper in the game that is "legendary".
Ngl tho it looks very good, 2nd best sniper model in the game after the Succession.