Exotic Perks
![Проводная винтовка Проводная винтовка](https://www.bungie.net/common/destiny2_content/icons/b64178385eae25eaaf4832c85c8ecc57.png)
Проводная винтовка
![Эргономичная рукоятка Эргономичная рукоятка](https://www.bungie.net/common/destiny2_content/icons/e0265e60a4e29a96adf47a35b898fad4.png)
Эргономичная рукоятка
Stats
Урон | 41 | ||||
Дальность стрельбы | 50 | ||||
• Damage Falloff | |||||
Стабильность | 80 | ||||
Удобство | 40 | ||||
Скорость перезарядки | 60 | ||||
• Reload Time | |||||
Помощь в прицеливании | 60 | ||||
Размер резерва | 90 | ||||
Оптический прицел | 25 | ||||
Эффективность в воздухе | 18 | ||||
Отдача | 60 | ||||
Время заряда оружия | 633 | ||||
Магазин | 5 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Your Rolls
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Related Collectible
Lore
Губитель королев
Несмотря на коварство изменников, Ее величество все еще держится.
Три закутанные в плащи фигуры идут через пещеру на продуваемом всеми ветрами астероиде. По дороге они шутят. Рассказывают истории. Они – боевая группа.
"После Кибелы, – говорит варлок, – Волки сдались. Часть из них стала телохранителями королевы. А Сколас..."
"Эй-эй-эй. Как? Зачем? – Охотник хмурится. – Зачем доверять свою жизнь врагам?" Последовала пауза. "Без обид, приятель".
Капитан пожимает плечами: какие обиды. "Ага. Странное решение. Но эликсни... мы с рождения воспитаны на чести. Новые обещания не отменяют старых. Волки шли бы за Маракелом всегда, если бы Сколас не объявился снова".
Проход расширяется, и они обнаруживают скрытую дверь, облицованную аметистом. Капитан кладет на нее руку и склоняет голову. Охотник и варлок уважительно отходят назад. Спустя некоторое время варлок прерывает молчание: "Митракс?"
Капитан оборачивается. "Волки взбунтовались. И теперь Волков больше нет. С этими разрозненными остатками моих сородичей будет покончено. Я стану келлом здравомыслящих эликсни. Никаких паучьих трюков. Никакой лживой верности. Только истина Вариисис. Мы будем сражаться за Великую машину вместе".
disclaimer: i am not an expert and did this testing alone so all i'm about to say was NOT done in a controlled environment. take this with a grain of salt.
first - the new. how good is the bounce? well, the damage stays the same between the two scopes (4k, for comparison jolt does 5.3k), but it is always enough to kill every low ranking enemy with the exception of cabal legionaries. the range for each bounce appears to be about the same as a regular arc jolt, although with the bolt having a new point to bounce from with each new target the effective range is much larger than that, but unlike jolt it doesn't target every enemy simultaneously, but just one at a time. the upper limit of such bounces seems to be 10 (this is without counting the initial target that gets hit with the bolt). these chained hits are pretty inconsistent with large groups. the target for each bounce appears to be random, so while i was testing it at the shuro chi encounter of last wish at times the bolt could simply bounce to the edge of the group before it could reach the limit of bounces. one attempt only netted me 2 kills from a single shot despite being fired into a large group of thrall. the average amount of bounces, though, ended up being somewhere inbetween 6 or 7 (again, without counting the initial hit). with smaller groups, however, the chained hits end up targeting every enemy in the group pretty consistently. every enemy hit by the bouncing bolt ends up being blinded (as stated before, it is the same debuff as regular arc blind, so it has the same effect - makes enemies unable to attack and stuns unstoppable champions in PvE and obscures the screen of the combatant in PvP, and lasts the same amount of time - 10 seconds in PvE and 2 in PvP by default). this could prove useful in high-end content.
second - the old. how much damage does it do? well, the total damage of the whole reserves of 21 ammo without any buffs or damage and reload mods, with the marksman scope equipped clocked in at 462,231 in roughly 33 seconds, each shot doing 22,011 precision damage (for comparison: sleeper simulant with the catalyst and in the same environment with it's reserves of 13 ammo does 450,775 in roughly 24 seconds, each shot doing 34,675 precision damage). i believe this is generally more than any legendary linear fusion rifle after the lightfall nerf, although you should keep in mind that as of writing this review (season 20) queenbreaker does not have a catalyst, so there is potential for even higher dps down the line.
it has stayed about the same in PvP environments although i wasn't able to test the chained hits. just don't forget to switch to the short range scope so you can have that 100 aim assist.
conclusion: it's definitely better now. it stuns unstoppables, and there's much more value in it now that it's able to blind groups of enemies as opposed to the single-target nature of it before. the nerf to legendary linear fusion rifles has put this thing up in value as well, and the potential for the future catalyst and future arc artifact mods also makes me excited to maybe see this thing in high-end content somewhere down the line.
Which means can run all 3 champ stuns and have fun.
Now got to work out which is the new worst exotic ;)
This doesn't deserve the heavy slot, pretty much like darci. Queenbreaker has 2 first column mods to choose from: a low damage but halved charge time config, or a high damage but 600 charge time config. The gun does insultingly rock bottom level low damage, and the main gimmick of it rn is blinding on hit and chain arc to nearby targets. To build around the gimmick, you'll wanna choose the low dam config and the hipfire buff mod on the 3rd column, making this nothing but a champion stunner with no dps damage capability. The reserve is tough too, 8 rounds atm...
Use this for fun or desperation against Unstoppables, otherwise it does look good among the other things in that vault of yours
Sucks in PVE tho.