Archetype
![Armação de Tiros Rápidos Armação de Tiros Rápidos](https://www.bungie.net/common/destiny2_content/icons/801d62d1f9783bee81d5700c54c24fda.png)
Armação de Tiros Rápidos
Stats
Impacto | 23 | ||||
Alcance | 27 | ||||
• Damage Falloff | |||||
Estabilidade | 41 | ||||
Manuseio | 19 | ||||
Velocidade de recarga | 27 | ||||
• Reload Time | |||||
Assistência de mira | 76 | ||||
Capacidade | 47 | ||||
Zoom | 17 | ||||
Eficiência no ar | 15 | ||||
Direção do recuo | 50 | ||||
Disparos por minuto | 540 | ||||
Carregador | 33 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
-
21.9%
-
16.2%
-
15.9%
-
11.0%
-
10.7%
-
8.1%
-
8.0%
-
4.5%
-
3.3%
-
28.5%
-
20.3%
-
19.9%
-
9.6%
-
9.3%
-
7.4%
-
4.7%
-
32.9%
-
17.2%
-
11.7%
-
10.7%
-
10.5%
-
10.3%
-
6.4%
-
37.5%
-
16.3%
-
14.2%
-
10.7%
-
8.4%
-
6.6%
-
6.0%
-
80.8%
-
19.1%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Lore
Verde Jurássico
"Monstro é um termo relativo. Olha só para o Derivante." – Centelha
Prefácio de "Livro dos Esquecidos"
O sistema solar está cheio de monstros. Mais do que eu imaginava ser possível existir em um só sistema. Até o momento, a lista inclui:
Robôs alienígenas que distorcem o tempo, ofuscam o sol e levam as pessoas à insanidade.
Bruxas flutuantes que criam hordas agitadas de canibais com instintos assassinos causados por vermes parasitas.
Morsas encouraçadas que conquistam planetas e subjugam raças inteiras.
Turbas mortas-vivas de cadáveres alienígenas apodrecidos, reanimadas por éter sombrio.
Clãs de insetos interestelares decididos a roubar um pequeno planetoide para tomar seu sinal de energia.
E, mais recentemente, naves piramidais tenebrosas de origem desconhecida que enviam mensagens telepáticas sinistras.
Mas, na minha opinião, os monstros mais bizarros de todo o sistema solar são um grupo de zumbis em armaduras pesadas, eternizados por pequenos dispositivos cibernéticos (alguns dos quais são amantes do folclore).
O sistema solar pode ser um lugar cheio e estranho, mas, da próxima vez que alguém lhe falar de um novo tipo bizarro de monstro (como um bando obscuro de fantasmas com cabeças de abóbora), pense duas vezes antes de ignorar. Esse monstro pode ser o seu novo vizinho.
Feliz Festival dos Finados!
– Centelha, o menor de todos os monstros
No matter your roll, I HAVE to recommend Arrowhead Brake. Not only does it buff the awful 50 Recoil Direction to a much better 80, but it also offers +10 Handling that you are desperately going to need - Search Party can't do much for a base NINETEEN Handling. For Mag perk, either Accurized Rounds for PvP, and Tactical Mag or Flared Magwell for PvE.
For PvE, you are using Incandescent in Column 4. None of the other perks are worth writing home about, and are done better on other guns IMO. Then, choose either Heal Clip or Subsistence, depending on whether you prefer sustaining yourself or your bullet hose. Loose Change might also be worth considering - Incandescent offers perfect synergy, and that 50 reload helps offset its poor base 27 stat.
For PvP, I will tell you now - rule out Closing Time. On paper its a great buff, but even on a Rapid Fire Pulse, you are not going to be getting the benefit as often as you'd like. Stick to either Lone Wolf (synergises with Search Party to better your ADS speed) or Keep Away (much needed buffs to Range and Reload). For Column 4, Headseeker or Kill Clip are your plays here - the former works better for neutral game but the latter rewards killstreaks.
Either way, Jurassic Greens viability... hasn't changed much. With this gun, you're either getting another Incandescent Pulse (that is generally weaker than other Solar Pulses), or getting a middling PvP Rapid Fire that really doesn't have the stats to compete. Seriously, just get a Gridskipper, the only thing it doesn't have going for it is Keep Away or Kill Clip.