Archetype
![Armação de Precisão Armação de Precisão](https://www.bungie.net/common/destiny2_content/icons/e9dd736124e8ef94048901a279a5bb18.png)
Armação de Precisão
Stats
Impacto | 78 | ||||
Alcance | 37 | ||||
• Damage Falloff | |||||
Estabilidade | 56 | ||||
Manuseio | 35 | ||||
Velocidade de recarga | 50 | ||||
• Reload Time | |||||
Assistência de mira | 78 | ||||
Capacidade | 60 | ||||
Zoom | 14 | ||||
Eficiência no ar | 10 | ||||
Direção do recuo | 96 | ||||
Disparos por minuto | 180 | ||||
Carregador | 12 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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16.1%
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15.2%
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13.0%
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11.2%
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11.0%
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10.8%
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10.8%
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7.6%
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3.8%
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29.3%
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18.4%
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17.1%
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11.9%
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9.1%
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8.7%
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5.1%
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14.4%
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12.6%
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11.5%
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10.4%
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8.0%
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7.7%
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6.6%
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6.3%
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6.1%
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5.5%
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5.2%
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4.9%
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22.4%
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22.3%
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9.2%
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7.6%
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6.5%
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6.5%
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5.7%
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4.8%
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4.8%
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3.4%
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3.3%
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3.0%
-
100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
TL;DR, Use this with Solar Hunter, using Acrobat's Dodge and weighted throwing knife for a competitive off-meta pick in both PvP and PvE. Being radiant gives it a very fast TTK. These are my God Rolls:
6v6 PvP and low density PvE: Heating Up and Golden Tricorn
3v3 PvP: Explosive Payload and Opening Shot, Rapid Hit, or Snapshot
High Density PvE: Stats for All and Incandescent
Trust has always been a fan favorite, and for good reason. Now that it has been reintroduced with a wider perk pool (and yes, you get double perks after a reset), it is even better. I have grinded quite a few resets (including three resets in the first week of Lightfall), and have tried out just about every perk individually on this weapon. I feel that this weapon really benefits the most from as much range and stability as you can get it. My personal favorite for feel is Smallbore Accurized Rounds, but you can feel out if you like Steady Rounds or Full Bore more. It has a hidden +25 to its Airborne Effectiveness stat that is not documented on the stat screen. This means at base, you actually have 35 AE, and an Icarus Grip and Extended Mag pops this up to 60. I find the handling good enough on its own, so I avoid handling perks when I can. You are going to get a lot of these before you find the one you like, so buckle in.
For third column perks, you have a lot of good options. Personally, as someone who plays a lot of PvP on Controller, I would rank them Heating Up > Opening Shot > Rapid Hit > Hip Fire Grip > Everything else. I've moved Heating Up to the top because Triple Solar Targeting is super easy to apply with the artifact mod, and gives you 98 Aim Assist off the bat. That combined with Heating Up makes body shots hard to hit. The damage profile of Trust makes it so you can still get the 4-tap kill way outside of its recommended range, and while Opening helps with that, it isn't mandatory.
Here are my thoughts on the fourth column perks.
"WIN NOW" PERKS:
Explosive Payload is a very good choice in both PvP and PvE. In PvP, EP seems to make hit registration much better and seems to increases flinch against players. Playing against an 180 that has EP is a noticeable struggle to stay on target, and it makes using the weapon feel much easier. The ~15% damage buff in PvE is noticeable, and spreading splash damage is great. In low density activities, the flat boost in damage is better than a more conventional add-clear perk like Dragonfly or Incandescent, of which this gun also has. Explosive Payload also makes Vorpal Weapon somewhat redundant.
Rangefinder is good, and yes it adds 4 meters to a max range roll, but on Trust, I feel Explosive payload does its job better.
Eye of the Storm has an absolutely huge benefit in PvP. As a 180, you *will* have a longer TTK than your opponent, so making sure you hit your shots is crucial. But making your enemies miss with EP or getting a 0.66 TTK with GT is better.
If you are playing content with high add density, Incandescent is the obvious choice, and synergizes with weighted throwing knife for surprisingly good add clear. That said, Dragonfly still holds its own given the higher base damage.
"WIN LATER" PERKS:
As always, Golden Tricorn is extremely underused on this weapon. Golden Tricorn is a flat-out powercrept version of rampage. On the first weapon kill, it does 15% more damage for 7 seconds. That is 1.5x rampage's buff for 2x as long. Absolutely cracked perk. The only downside is that it is not refreshable. However, if you are able to keep up Tricorn x2 in any activity, you feel like a monster, and it is easier than you would imagine in PvE with the new ways of maintaining ability energy in PvE. in PvP, Tricorn x2 is surprisingly easy to get going, especially using Throwing Knives. In addition, solar subclasses have access to Ember of Torches which gives radiant. Combining Radiant with Tricorn x2 (very easy using Athrys's embrace), makes the weapon do 100 damage per headshot. That 2-taps up to 100 resilience, with an eye-watering 0.33 second TTK. I have a clip of me getting a kill with the base weapon, getting a Celestial fire kill, then taking down an entire squad of three guardians with this in under three seconds. This weapon feels built to synergize with Hunter's Weighted Knife.
FINAL THOUGHTS:
Trust is an absolutely incredible handcannon. I believe it hangs with Zaouli as one of the best PvE cannons, and it is stronger than I had initially thought in PvP. 180s have the most forgiving base TTK at 2 crit 2 body, but the downside of taking a full second to kill is pretty big. I had initially given it a 4/5 in PvP, but now that I have played with it on and off for the season, I can confidently give it a 5/5 IF you are using Acrobat Dodge before every encounter.