Q: What are masterwork rolls?
A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.
Q: What does it take to upgrade a weapon to a masterwork?
A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).
Q: What benefits do I get for masterworking a weapon?
A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.
Q: So what are these "masterwork roll" stats?
A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.
Q: Any catch with this?
A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.
It's pretty obvious this perk was designed with crucible in mind, so hopefully it'll get a PvE buff to make it more enticing.
Overall, playable and passable, but not worth grinding for.
Just like the Slickdraw perk, his perk can be really good, by the hands of a master. Unlike the Slickdraw perk, the decrease to the Auto Aim Cone Size isn't as potent, however it can still be a bit of a hinderance if you're not exactly used to the lack of generosity of the bullet bending from the Aim Assist system. But as long as you land your shots, and aiming at your target's body, and not barely near their body, then you'll do just fine. Out of all the weapons with this perk, the Auto Rifles, Sidearms, SMGs, and Pulse Rifles tend to get the best out of this perk, but can still be used in other weapon types as well, but it'll be a bit harder to land those Crits at times.
Overall, a potently passive perk that changes the weapon's overall functionality that can be looked at as both very powerful and weak at the same time.
How has Gutshot not been buffed yet? Either A, remove the debuff and increase this thing's damage bonus to something like +25% or change the perk to read "Does a portion of the weapon's crit multiplier on body shots. Reduces aim assist." and make it deal something like 50% of the crit damage on a body shot. As it stands, this thing is garbage and literally doesn't fit anywhere.