Community Research
Explosion Damage and radius based on Enemy Rank :
• Minors: 533 Damage, 10? meter Radius
• Elites: 665 Damage, ?m Radius
• Minibosses and higher: 797 Damage, 15?m Radius
Unknown for Players currently. Listed damage numbers are at the center of the explosion as the damage falls off toward the edge of the radius.
Finishers upgrade the explosion to the one triggered by a Powered Melee on a one rank higher target.
Explosions triggered by Powered Melee Kills (bugged with Finishers) can chain on Kills and will trigger weaker explosions that deal up to 268 [PVP: ?] damage in a 8? meter radius. Chain Explosions don't have a cooldown.
Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.