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New Perks in Season of the Wish

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Name
Rarity
Energy
Type
Rating
Disease Vector
Increases nanite damage. Enemies that die with nanites attached to them generate additional nanites.
Snareweaver
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Snareweaver II
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Snareweaver III
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Snareweaver IV
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
The Corruption Spreads II
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Corruption Spreads III
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Corruption Spreads IV
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
White Nail II
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
White Nail III
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
White Nail IV
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
Micro-Missile Frame
This weapon fires a high-speed projectile in a straight line and deals reduced self-damage. Move faster with this weapon equi...
Rocket-Assisted Frame
Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Attrition Orbs
Dealing sustained damage creates a slightly improved Orb of Power.
Beacon Rounds
Final blows with this weapon grant your projectiles tracking and increase reload speed for an improved duration. Dealing furt...
Onslaught
Final blows with this weapon increase its rate of fire for an improved duration.
Permeability
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon. Improves h...
Slice
Casting your class ability allows this weapon to sever targets on hit for an improved duration, up to a maximum number of tar...
Deconstruct
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from r...
Composite Propellant
Rockets embed themselves in struck targets and periodically eject incendiary fuel that inflicts Scorch. The longer this weapo...
Hungering Quarrel
Double fires tracking bolts. Landing bolts leeches health from the target.
Advanced Reflexes
Upon taking damage from a target, quickly guard or aim down sights with this weapon to gain bonus mobility, handling, and cha...
Crossing Over
This weapon has increased range and handling for the top half of the magazine, while rounds from the bottom half of the magaz...
Dragon's Vengeance
When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and ha...
Field-Tested
Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
Sword...
Indomitability
Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Nano-Munitions
Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ...
Sundering
Destroying vehicles and constructs or breaking target shields grants this weapon bonus reload speed and charge rate.
Constru...
Attrition Orbs
Dealing sustained damage creates an Orb of Power.
Beacon Rounds
Final blows with this weapon grant your projectiles tracking and increase reload speed. Dealing further damage extends the du...
Deconstruct
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Prim...
Desperate Measures
Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
Enduring Snare Refit
Snareweaver traps last longer.
Enlightened Action
Dealing damage improves reload speed and handling.
Field Prep
Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
Hatchling Refit
Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
Headseeker
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the per...
High Octane
Igniting nearby targets partially replenishes fuel. This weapon refills itself from reserves upon gaining maximum fuel.
Multi-Threaded Snare Refit
Snareweaver traps can suspend more targets.
No Distractions
Aiming this weapon for a short period reduces flinch.
Permeability
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon.
Rapid Hit
Rapid precision hits temporarily increase stability and reload speed.
Rewind Rounds
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Silkbound Slayer
This weapon deals bonus damage to suspended targets. Gain faster draw time for a short duration when you suspend a target fro...
Slice
Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets...
Violent Reanimation
Multiple final blows with this weapon grant Devour to the wielder.
Vorpal Weapon Refit
Increased damage against bosses, vehicles, and Guardians with their Super active.
Whispered Breathing
Aiming this weapon without firing for a brief moment grants bonus range and precision damage while it remains zoomed.