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Legend

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Gametypes

Medals awarded for achievement in specific gametypes.

Triumphs

Let's Plow the Road!

Breakthrough: As a team, defeat each defending opponent at least once after deploying the Breaker and before their base is exposed.
Medals earned

Better Late than Never

Breakthrough: Hack your opponent's vault in Sudden Death.
Medals earned

You're Breaking Up

Breakthrough: In a single life, defeat three opponents attempting to deploy the Breaker.
Medals earned

The Line Must Be Drawn Here!

Breakthrough: Defend your vault without allowing your opponents to gain any capture progress.
Medals earned

Steamroller

Breakthrough: Win a round by deploying the Breaker and hacking your opponent's vault in under a minute total.
Medals earned

Perimeter Control

Control: In a single life, defeat three opponents attempting to capture your team's capture zones.
Medals earned

Reclaimer

Control: Recapture a zone within 15 seconds of it being captured by your opponents.
Medals earned

Capture and Control

Control: Defeat two opponents with Zone Advantage within 10 seconds of capturing a zone.
Medals earned

Flagbearer

Control: Complete a Control match with the most combined Advantage and Power Play kills.
Medals earned

Dominant Advantage

Control: Score five Advantage or Power Play kills before the opponent recaptures a zone.
Medals earned

Counter Attack

Countdown: Defeat an opponent within 5 seconds of them setting a charge.
Medals earned

Pyrotechnics

Countdown: Set a charge that successfully detonates.
Medals earned

Bombs? What Bombs?

Countdown: Defuse multiple charges in a single match.
Medals earned

Last Stand

Countdown: Defuse the charge as the last Guardian standing.
Medals earned

The Gang's All Here

Countdown: Win a round with your entire team alive.
Medals earned

Speedrunner

Dominion: As a team, win a round within 20 seconds.
Medals earned

Back in the Fight

Dominion: Revive all teammates as the last Guardian standing.
Medals earned

Oldest Trick in the Book

Dominion: Eliminate both an opponent who was just revived and the opponent who revived them.
Medals earned

Sharing is Caring

Dominion: As a team, win a round in which each player eliminates a different opponent and no opponent is revived.
Medals earned

Process of Dominion

Dominion: In a single round, eliminate all opponents without any assistance from your teammates.
Medals earned

We're Halfway There

Lockdown: Reach 50% progress without being halted or controlling fewer than two zones.
Medals earned

Nice Try

Lockdown: Defeat an opponent attempting to capture a third zone.
Medals earned

Slow and Steady

Lockdown: Win a match without earning a Lockdown.
Medals earned

Still Counts!

Lockdown: Win a round with a Lockdown while trailing in total progress.
Medals earned

Last Line

Lockdown: Block a Lockdown by halting capture progress and recapturing a zone.
Medals earned

Light 'Em Up

Mayhem: Cast the first Super of the match.
Medals earned

Fire in the Hole!

Mayhem: In a single life, land five grenade final blows.
Medals earned

Punch and Pie

Mayhem: In a single life, land three melee final blows.
Medals earned

Superstar

Mayhem: In a single life, cast three Supers.
Medals earned

By Our Powers Combined…

Mayhem: As a team, rapidly cast all of your Supers.
Medals earned

Clear a Path

Rift: In a single Spark run, defeat 2 opponents who damage your team's Runner.
Medals earned

Spark Denied

Rift: Defeat an opposing Spark Runner near the Rift.
Medals earned

Sweep the Leg

Rift: Defeat an opposing Spark Runner 3 times in a single match.
Medals earned

Caiatl's Dominance

Rift: Capture the Spark 3 times in a single match.
Medals earned

Saladin's Run

Rift: Complete a Rift match with 2 or more carries and a 100% capture rate.
Medals earned

Best in Class

Rumble: In a single life, defeat at least one Hunter, one Titan, and one Warlock.
Medals earned

Assassin

Rumble: In a single life, land three unassisted final blows without taking any damage in between.
Medals earned

Pickpocket

Rumble: In a single life, steal five final blows from your opponents.
Medals earned

Podium Finish

Rumble: Finish in the top three.
Medals earned

Round Robin

Rumble: In a single life, defeat each opposing player at least once.
Medals earned

Local Maxima

Showdown: Defeat the most opponents in a single round.
Medals earned

Denial of Service

Showdown: As a team, collect three consecutive ammo crates in a single match.
Medals earned

Clawing Back

Showdown: Within a round, retake the lead after trailing by 5 points.
Medals earned

When the Dust Clears

Showdown: Win a Final Showdown in which your entire team survives.
Medals earned

We're Not Done Yet

Showdown: Force a Final Showdown round after trailing 0–2.
Medals earned

First Secure

Supremacy: Secure the first crest in a match.
Medals earned

Steadfast Ally

Supremacy: Recover three allied crests in a single life.
Medals earned

Safe and Secured

Supremacy: Secure three opposing crests in a single life.
Medals earned

Crestfallen

Supremacy: In a single life, create five consecutive crests that are secured by your teammates.
Medals earned

My Crest is My Own

Supremacy: Complete a match in which your crest is never collected by an opponent.
Medals earned

Lone Gun

Survival: Win a round as the last surviving Guardian on your team.
Medals earned

Survivor

Survival: Win a round without being defeated.
Medals earned

Minute to Win It

Survival: As a team, win a round within 1 minute.
Medals earned

Undertaker

Survival: Land all knockout blows on the opposing team in a single round.
Medals earned

According to Plan

Survival: Win a round despite being scoreless on Match Point.
Medals earned

Proactive Defense

Zone Control: In a single life, defeat 3 opponents attempting to neutralize an allied zone.
Medals earned

Fractured Capture

Zone Control: Reclaim a zone that was neutralized but not captured by the opposing team.
Medals earned

Close Call

Zone Control: Neutralize a zone within 15 seconds of the opposing team capturing it.
Medals earned

Peak Performance

Zone Control: Win a match with the highest score on your team.
Medals earned

Squad Goals

Zone Control: In a single match, neutralize and capture 2 zones with 3 or more teammates.
Medals earned

Manifest

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