light.gg

Earn Rare Emblems and Help a Great Cause!

Raised: $0.00 Goal: $15,000.00
DONATE

치명적인 무기

기본 / Trait

보스와 차량, 궁극기를 사용 중인 수호자에 대한 공격력이 증가합니다.

Community Research

Credits
Deals increased damage against Minibosses, Bosses, and Vehicles , as well as Players in their Super Ability.

Damage increase by Ammo Type:
• Primary Weapons: 20% [PVP: 60%]
• Special Weapons: 15% [PVP: 20%]
• Heavy Weapons: 10% [PVP: 20%]
Last Updated 2024-04-12
 
Name
 
Name
 
Name
More than 100 items found - list trimmed.
Add Review

Please sign in with your Bungie account to add your review.

Top
Show reviews since:
Season 9 Icon
24
+15% damage to bosses/vehicles, +50% damage to guardians in super
24
Reply      Report Posted 5 years ago
Season 15 Icon
21
Top comment has become dated. Perk is now: +50% against guardians in super. +20% for primary, +15% for special, +10% for heavy damage against bosses, minibosses (includes champions) and vehicles.
21
Reply      Report Posted 3 years ago
Season 9 Icon
7
vorpal works on champions and is good at dealing with harambe in crucible
7
Reply      Report Posted 5 years ago
Season 9 Icon
3
Awesome perk on primaries for shredding supers in pvp. As for pve this perk really shines on the Trophy Hunter sniper rifle which along with w/boss spec makes it better than firing line in a lot of situations imo bc you'll always be able to take advantage of the perk w/out having to jump through the extra hoops to proc it (ie playing solo, teammates too far away).
3
Reply      Report Posted 5 years ago
Season 12 Icon
1
Great for special weapons that can get the perk since its easy to use and deals a decent amount of bonus damage, horrid on primary weapons since its a slot stealer and you should never use primary ammo on bosses or majors since it takes way to long to deal any damage to them. All around a solid must have on most special weapons, heavy weapons too if they can get it.
1
Reply      Report Posted 4 years ago
Season 18 Icon
1
TL;DR, unless you're a PvPer or use this on Special weapons, it's niche.
______________
PvE: This perk can be useful, but it's hard to want it.
- Heavy weapons get 10%, which is still good if no other perk is worth going for (plus, some boss DPS with any amount in damage increase is good), though there's always another perk that can help (explosive light comes to mind, but there are other perks that work too).
- Special weapons get 15%, and this doesn't change from how it used to work. Certain weapons like snipers and shotguns can make punching bosses and vehicles easier without relying on heavies.
- Primary weapons get 20%, but I've never needed primaries for boss damage. Usually, these weapons are more for utility and survival than they are for putting holes in a boss' kidney.
However, vehicle damage when out of Heavy or Special ammo can help to a degree, so no loss on that account.
- Note: if you use Vorpal on Primaries, let me know how good/bad it is, because I'd actually like to learn more on that

PvP: It's always good, especially if you know how to take a super down and survive. Vorpal always provides a super-stopper while causing the guardian to get salty over wasting their super. "Think twice" and all that.
It can mean the difference between turning the tides and drowning.
1
Reply      Report Posted 2 years ago
Season 9 Icon
0
Great if you want to shred things you normally need special or heavy ammo for.
0
Reply      Report Posted 5 years ago
Season 11 Icon
-11
<Below minimum vote threshold — click to view>
-11
Reply      Report Posted 5 years ago
Season 9 Icon
-13
<Below minimum vote threshold — click to view>
-13
Reply      Report Posted 5 years ago
Season 11 Icon
-18
<Below minimum vote threshold — click to view>
-18
Reply      Report Posted 5 years ago
Season 9 Icon
-27
<Below minimum vote threshold — click to view>
-27
Reply      Report Posted 5 years ago