Q: What are masterwork rolls?
A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.
Q: What does it take to upgrade a weapon to a masterwork?
A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).
Q: What benefits do I get for masterworking a weapon?
A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.
Q: So what are these "masterwork roll" stats?
A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.
Q: Any catch with this?
A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.
This gun handles really nicely, seems to be way more accurate at high ranges than most FRs, damage falloff hurts tho, would definitely recommend getting something like KW RF.
might be the worst pvp special weapon in the game, on par with fourth horseman. i am not kidding.
Max impact with 700 charge time (no charge time mw), feeding frenzy is an amazing perk for any fusion rifle, range finder is another great perk to have since you can keep a bit more distance, this weapon is an add clearing beast and fusions in gambit are always nice to clear out waves quickly and efficiently, this and the GoS fusion rifle are the only two fusions that made me enjoy using fusion rifles
Plays like a charged shotgun, fires the whole burst at once that shreds through targets and it packs a punch up against majors and bosses
Hopefully we get more aggressive type frames, would love to see one rolling with reservoir burst or vorpal
Imagine something truly unhinged like a double damage Controlled Burst + Bait and Switch. Or being the 2nd kinetic fusion on top of 2nd aggressive frame and giving it Kinetic Tremors.
Maybe some Age of Triumph nonsense but it'd be an incredible bang to go out on.