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不可視の処刑

エキゾチック / Intrinsic

チャージした近接攻撃でトドメを刺すと、不可視性が発動し、体力とシールドが一部回復する。より強力な敵に対してフィニッシャーやトドメの攻撃をすると、不可視性の持続時間が長くなり、体力とシールドの回復量が増加する。

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Powered Melee Kills and Finishers grant Invisibility and restore Health.

Invisibility Duration and restored Health are based on Enemy Rank :
• Minors: 6.8 seconds | 100 HP restored
• Elites, Enemy Players: 9.8 seconds | ? HP restored
• Minibosses: 12.8 seconds | 200 HP restored
• Bosses: 13.3 seconds | 200 HP restored

The duration of Invisibility granted by Finishers is 3 seconds longer. Echo of Persistence increases Invisibility duration by 41.5%.

Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.
Last Updated 2024-12-18

Perks

Vanishing Execution

Vanishing Execution

Powered melee kills and finishers grant invisibility and healing.
 
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