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ダークエーテルの死神

ベーシック / Origin Trait

この武器でトドメを刺すと、定期的にダークエーテルの爆弾を生成する。

爆弾は射撃または接触することで、早く起爆することができる。こうした場合、この武器は予備弾薬から自動的に充填される。

Community Research

Credits
Scoring multiple Kills with the weapon spawns a Dark Ether Charge at the target's location. ? second cooldown between Charge spawns.

Charge spawning progress on Kill by Enemy Rank :
Minors and Players: 25% | Elites: ?% | Minibosses and higher: 100%

Dark Ether Charges last 5? seconds and can be detonated by shooting or coming into contact with them.

Detonations deal up to 386 [PVP: 50] elemental damage in a 3? meter radius and match the weapon's element. Detonations inherit the weapon's Combatant Damage Scaling .

Damage is always attributed to the Charge's creator regardless of who destroys them.

Detonating Charges refills and overfills the magazines of all equipped Dark Eather Reaper weapons from reserves up to 140% capacity (rounded up).
Last Updated 2024-11-07
 
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