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THE MESSENGER

Legendary / Kinetic / Pulse Rifle

The bearer of bad news.

Source: Trials of Osiris Challenges

Archetype

High-Impact Frame

High-Impact Frame

Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Stats

Impact
33
Range
66
Damage Falloff  
Stability
54
Handling
31
Reload Speed
38
Reload Time  
Aim Assistance
37
Inventory Size
49
Zoom
18
Airborne Effectiveness
20
Recoil
60
Rounds Per Minute 340
Magazine 30
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Some of this item's random perks have been retired in its current version. Show Retired Perks

Popular Trait Combos

Rapid Hit
+ Desperado
16.06% of Rolls
Outlaw
+ Desperado
10.67% of Rolls
Rapid Hit
+ Kill Clip
7.47% of Rolls
Moving Target
+ Desperado
6.89% of Rolls
Zen Moment
+ Desperado
5.58% of Rolls
Killing Wind
+ Desperado
5.04% of Rolls
Outlaw
+ Kill Clip
3.52% of Rolls
Rapid Hit
+ Headseeker
3.52% of Rolls

Popular Individual Perks

Based on 27.6K+ copies of this weapon, these are the most frequently equipped perks.
  • 16.2%
     
  • 13.4%
     
  • 13.0%
     
  • 12.6%
     
  • 11.5%
     
  • 10.7%
     
  • 8.6%
     
  • 6.9%
     
  • 6.7%
     
  • 29.7%
     
  • 18.6%
     
  • 13.3%
     
  • 12.4%
     
  • 9.8%
     
  • 6.8%
     
  • 4.6%
     
  • 4.3%
     
  • 31.7%
     
  • 19.1%
     
  • 13.8%
     
  • 11.5%
     
  • 11.2%
     
  • 5.2%
     
  • 4.0%
     
  • 2.2%
     
  • 0.8%
     
  • 49.8%
     
  • 20.5%
     
  • 12.4%
     
  • 4.8%
     
  • 4.7%
     
  • 3.8%
     
  • 3.0%
     
  • 0.6%
     
  • 80.1%
     
  • 19.8%
     

Masterwork Popularity

Based on 28.3K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 28.3K+ copies, 21.1K+ (74.4%) were fully masterworked.
Stability
31.7% of Rolls
Range
26.5% of Rolls
Handling
21.2% of Rolls
Reload Speed
20.5% of Rolls

Mod Popularity

Based on 21.9K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Counterbalance Stock
41.5% of Rolls
Targeting Adjuster
25.2% of Rolls
Full Auto Retrofit
14.4% of Rolls
Backup Mag
9.1% of Rolls
Icarus Grip
5.1% of Rolls
Quick Access Sling
1.4% of Rolls
Radar Tuner
.9% of Rolls
Sprint Grip
.7% of Rolls

Your Rolls{{RollCountString()}}

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TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
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and compare them against community suggested rolls!

Let's Go

Related Collectible

Lore

The Messenger

The bearer of bad news.

Aunor was in a sour mood when she transmatted into Ikora's personal library. She hated visiting the Tower. Even in a room without doors, well away from the dank Annex basement, she could still smell the Drifter's sulfuric odor. How the others could stand it, she had no idea.

Her irritation was softened slightly, when Ikora looked up from her writing with a smile. "I'm glad to see you," she said.

"Interesting choice of words. I thought I was being summoned for a 'matter of grave importance. '"

"'Relieved' may be the better word. There aren't many I can trust with an assignment like this." Ikora gestured towards a seat. Aunor shook her head.

"Is that so?"

"I mean that as a compliment to you. Not a condemnation of anyone else."

"You don't need to butter me up before a bad job, Ikora."

Ikora sighed, then tapped her datapad. "We've received word of another tainted Guardian in our ranks."

Within her cloak, Aunor's pad dinged. She took it out, reading as she scrolled. "Disobeying orders, trading Vanguard secrets… Pretty standard. Prolonged and intentional torture?" She looked up questioningly.

"Fallen civilians fleeing the House of Salvation," Ikora supplied, her voice grave. "According to her fireteam, she wanted to know how Eramis accessed the Darkness. "When they tried to intervene…" she trailed off.

Aunor looked up sharply. "She tortured her own teammates too?"

Ikora nodded. Aunor stowed her datapad back in her cloak. "Where's she headed now?"

"We believe she's still on Europa, trying to access the Darkness on her own."

"Makes sense. Now that the Vanguard's lifted the ban, she has plausible deniability. As does anyone else who's tempted by that power," she added pointedly.

"Please don't make me go over this again. The Vanguard—"

"The Vanguard allowed Darkness into the Tower. You let Guardians play with it, so long as they do it under the Drifter's roving eye. Otherwise, you'll send me after them as punishment."

"Not punishment," Ikora corrected evenly. "Redemption. You offer them a chance to cooperate first. To make up for their selfish acts and rejoin the side of humanity."

"And so far, I've had no takers."

"That doesn't mean that none exist."

"And this Trestin? You think she'll be lucky number… how many are we up to now? At this point, the only chance I'm giving them is the chance to kill me first."

"Enough." Ikora's eyes flashed. "I won't pretend to be optimistic about the outcome of this case. Or any future ones. But there's no guarantee that all who are touched are forever tainted. Until that's proven otherwise, your orders remain the same. Is that clear?"

Aunor stared at her, jaw clenched. "Future cases?" She shook her head. "Never mind. I'm sure you'll tell me after they've wreaked havoc somewhere."

"You don't have to do this, if you don't want to. I'd understand."

Aunor swatted the concern away. "I stand by my promise," she said. Then, in a flash of blue, she was gone.

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