Archetype
Stats
爆炸范围 | 50 | ||||
弹头速度 | 35 | ||||
稳定性 | 42 | ||||
操控性 | 42 | ||||
填装速度 | 45 | ||||
• Reload Time | |||||
辅助瞄准 | 60 | ||||
物品栏空间 | 45 | ||||
变焦 | 13 | ||||
空中效率 | 12 | ||||
后坐方向 | 50 | ||||
每分钟发射数 | 120 | ||||
弹匣 | 5 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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25.6%
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19.1%
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14.3%
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12.7%
-
12.3%
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11.0%
-
4.8%
-
32.3%
-
18.8%
-
13.2%
-
12.6%
-
10.2%
-
9.4%
-
2.5%
-
0.6%
-
30.5%
-
28.2%
-
11.5%
-
10.0%
-
9.9%
-
9.7%
-
28.9%
-
28.4%
-
12.3%
-
11.8%
-
9.1%
-
9.1%
-
100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Explosive light caps out at 6 stacks so for sustained boss DPS this is never going to beat better options like linear fusions or rockets. At best you get max one clip of increased damage, assuming you are able to get 6 orbs of light, then it reverts to its normal damage, and heavy GLs are held back by their limited ammo reserves.
In terms of being used for ad clear there’s really no difference in terms of whether it has a damage perk or not. Red bars will be killed by one shot whether it has one for all, adrenaline junkie, or frenzy procced or not. Yellow bars will always take several shots. There is no reason to dedicate a heavy weapon to burst ad clear when there are options like osteo striga and chain reaction wave frame GLs which do a better job in the primary and special slots.
The other column mainly has perks which boost the reload stat which is for the most part pointless on a heavy GL since they naturally reload fairly fast. Unrelenting might have been an interesting option before except now literally every void class has devour available to it.
The impulse amplifier perk option does give some utility for PVP usage if people want to use an exotic in other other slots.
But for PVE this is a non-starter. How many day one Vow of the Disciple teams said “you know what we should run? Typhon GL5!”.