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SPHEROMATIK TRIGGER

Exotic / Intrinsic

Powered melee final blows unleash a damaging explosion. Finishers and final blows against more powerful targets increase the radius and damage of the explosion.

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Powered Melee Kills (requires consumption of an ability charge) and Finishers trigger a Kinetic Explosion at the target's location. 1 second cooldown between activations.

Explosion Damage and radius based on Enemy Rank :
• Minors: 533 Damage, 10? meter Radius
• Elites: 665 Damage, ?m Radius
• Minibosses and higher: 797 Damage, 15?m Radius

Unknown for Players currently. Listed damage numbers are at the center of the explosion as the damage falls off toward the edge of the radius.

Finishers upgrade the explosion to the one triggered by a Powered Melee on a one rank higher target.

Explosions triggered by Powered Melee Kills (bugged with Finishers) can chain on Kills and will trigger weaker explosions that deal up to 268 [PVP: ?] damage in a 8? meter radius. Chain Explosions don't have a cooldown.
Last Updated 2024-08-11

Perks

Spheromatik Trigger

Spheromatik Trigger

Powered melee kills and finishers unleash explosions.
 
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