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FALSE PROMISES

Legendary / Kinetic / Auto Rifle

Gripped in the hands of the desperate many.

Source: Contact Public Event

Archetype

High-Impact Frame

High-Impact Frame

Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Stats

Impact
33
Range
72
Damage Falloff  
Stability
29
Handling
35
Reload Speed
38
Reload Time  
Aim Assistance
52
Inventory Size
54
Zoom
20
Airborne Effectiveness
10
Recoil
86
Rounds Per Minute 360
Magazine 31
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
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Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations

Popular Trait Combos

Overflow
+ Rampage
11.7% of Rolls
Subsistence
+ Rampage
7.14% of Rolls
Dynamic Sway Reduction
+ Zen Moment
5.66% of Rolls
Dynamic Sway Reduction
+ Rampage
4.86% of Rolls
Feeding Frenzy
+ Rampage
4.76% of Rolls
Killing Wind
+ Rampage
4.28% of Rolls
Feeding Frenzy
+ Swashbuckler
3.4% of Rolls
Dynamic Sway Reduction
+ Swashbuckler
3.38% of Rolls

Popular Individual Perks

Based on 24.5K+ copies of this weapon, these are the most frequently equipped perks.
  • 16.0%
     
  • 15.3%
     
  • 13.2%
     
  • 12.7%
     
  • 9.9%
     
  • 9.2%
     
  • 8.2%
     
  • 8.1%
     
  • 6.9%
     
  • 20.2%
     
  • 15.9%
     
  • 13.0%
     
  • 13.0%
     
  • 12.2%
     
  • 10.3%
     
  • 8.6%
     
  • 6.4%
     
  • 24.0%
     
  • 19.6%
     
  • 16.2%
     
  • 14.4%
     
  • 12.1%
     
  • 7.6%
     
  • 5.8%
     
  • 35.2%
     
  • 16.6%
     
  • 13.5%
     
  • 9.6%
     
  • 8.6%
     
  • 8.6%
     
  • 7.6%
     

Masterwork Popularity

Based on 24.9K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 24.9K+ copies, 8.5K+ (34.3%) were fully masterworked.
Stability
41.6% of Rolls
Range
22.3% of Rolls
Reload Speed
18.2% of Rolls
Handling
17.8% of Rolls

Mod Popularity

Based on 9.6K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Backup Mag
39.1% of Rolls
Counterbalance Stock
27.7% of Rolls
Targeting Adjuster
20.5% of Rolls
Icarus Grip
3.3% of Rolls
Freehand Grip
2.9% of Rolls
Radar Tuner
2.2% of Rolls
Quick Access Sling
1.7% of Rolls
Radar Booster
.7% of Rolls

Your Rolls{{RollCountString()}}

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TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
{{Status}} 

Sign in to see the rolls you own for this weapon
and compare them against community suggested rolls!

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Related Collectible

Lore

False Promises

Gripped in the hands of the desperate many.

The Spider eyes the Drifter, boots to bandana.

"Mm. My favorite…" Spider trails off with a drag of ether to select a title befitting the Drifter, "…nothing."

"You think this'll take?" The Drifter says and nods skyward, kicking an empty ether canister off the side of their floating mote of Reef. Red streaks burn in the star-sea sky beyond the vast cloud of asteroids and dust, drawing the shape of a new constellation as the Warmind launches fresh guns.

"An 'almighty' effort. Splendid." Spider steps off a transit craft, alone. "We could have met in… a more protected place."

"You don't like being seen with me?"

"The Spider is a friend to all, but not all my friends are friends," Spider says and focuses his gaze on the Drifter. "You should have come to me."

"You keep too many bodies around. Bodies can stab you in the back."

"Running shows your back," the Spider's voice shudders, "to everyone."

Drifter pauses a moment and looks around at the desolate scape. Small boulders hang in space. They slowly drift towards each other, make contact, and bounce away on random trajectories. Some stick; incorporated via destructive consummation. He scowls and turns back to Spider. "Stretch your legs. No one here for miles."

The Spider unfurls himself, slurping a heavy vacuumous drag from his rebreather. Fully upright, he dwarfs the Drifter in shadow. "Isolation… is not the same as protection, friend."

"Friendship gonna save us from what's coming?" Drifter asks. He places his fingertips together, the space between his hands resembling a triangle.

"The odds aren't in your favor, but…" a guttural laugh ripples from Spider's belly and sends vibration through the loose-packed dirt underfoot, "I'm the wrong one to come to for comfort."

"I get it. You tried running last time. Didn't work. Now you're trying to hide. Let me give you some advice: that don't work either."

"Hiding? the Spider asks and waits. "The board changes. The board clears. I don't play, I just price the pieces."

"Cold-blooded. World's ending and you want a run at it for all it's got."

"'End' is a matter of perspective. Devastation is oftentimes," he says with a breath, "profitable."

"What if nothing's left? Skin and bones?"

"There's always ivory among the bones."

"Bull."

Spider slings a single breathy, "Ha."

"You remind me of my compatriots." Spider wraps his fingers around a small clod of earth drifting by. "They looked at the Whirlwind, just like you. Scared." He closes his hand, crushing the clod into a dense mound. It fractures into several pieces that waft away as Spider releases his grip. "But here we are, living on anyway."

"Yeah. Fallen."

"Fallen. I hold favor among Witches, and Kells, and whispering agents… of every shade and shape. My web is vast, and I have proven useful. Let the kings bloody each other. I'll direct the runoff."

"You talking about Guardians? Hate to break it to you, but they're a cheap date."

"Cheap is malleable. Cheap becomes… cheaper in desperation."

"Yeah." The Drifter pulls a small and ornate box of Awoken design from his rucksack. "Who you lookin' for with this anyway?"

The Spider steps toward Drifter, smothering his personal space. "Options, my dear rogue; tangled in the web." He takes the box with his dominant arms and plops two stuffed sacks of Ghost shells into the Drifter's hands with his others.

"Went through hell to get that little box. Don't come with no throne," Drifter says, holding his voice steady, jaw tense to stay the trembling.

The Spider chitters as a shiver runs through him. "No. Just a looking-glass window. Good business, friend." The hulking Fallen Don turns to leave. "Remember… remain useful."

"When you find 'em, you sure the past won't come knocking?"

"No one minds the Spider."

"Lucky."

 
 
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