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DEAD MAN'S TALE

Exotic / Kinetic / Scout Rifle

"Long, short, they all end the same way." —Katabasis

Source: "Presage" Exotic Quest
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Exotic Perks

Cranial Spike

Cranial Spike

Chaining precision hits grants bonus target acquisition and range.
Killing Wind

Killing Wind

Final blows grant increased mobility, weapon range, and handling for a short duration.

Stats

Impact
100
Range
60
Damage Falloff  
Stability
30
Handling
50
Reload Speed
50
Reload Time  
Aim Assistance
60
Inventory Size
55
Zoom
18
Airborne Effectiveness
17
Recoil
89
Rounds Per Minute 120
Magazine 14
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
This item is craftable. Hover over perks below to see the requirements to craft a roll with them.

Popular Trait Combos

Outlaw
+ Hand-Laid Stock
28.12% of Rolls
Vorpal Weapon
+ Fitted Stock
8.66% of Rolls
Rapid Hit
+ Fitted Stock
6.62% of Rolls
Moving Target
+ Fitted Stock
6.61% of Rolls
Vorpal Weapon
+ Hand-Laid Stock
6.57% of Rolls
Rapid Hit
+ Hand-Laid Stock
5.83% of Rolls
Moving Target
+ Hand-Laid Stock
5.56% of Rolls
Rapid Hit
+ Short-Action Stock
4.55% of Rolls

Popular Individual Perks

Based on 37.6K+ copies of this weapon, these are the most frequently equipped perks.
Crafted versions of this weapon below Level 10 are excluded.
  • 30.4%
     
  • 28.5%
     
  • 14.5%
     
  • 8.4%
     
  • 7.4%
     
  • 4.3%
     
  • 2.2%
     
  • 2.2%
     
  • 1.6%
     
  • 36.7%
     
  • 32.3%
     
  • 10.6%
     
  • 8.3%
     
  • 5.1%
     
  • 4.4%
     
  • 2.2%
     
  • 30.7%
     
  • 21.4%
     
  • 18.2%
     
  • 17.6%
     
  • 4.8%
     
  • 3.5%
     
  • 2.3%
     
  • 1.2%
     
  • 50.8%
     
  • 27.9%
     
  • 15.2%
     
  • 5.9%
     

Your Rolls{{RollCountString()}}

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TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
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Related Collectible

Lore

Dead Man's Tale

"Long, short, they all end the same way." —Katabasis

Gaelin-4's war beast leads us through balmy Venusian jungle. Our rifles low, our Ghosts high in the canopy like sentry drones.

"My vehicle is old. Needs maintenance. Been running too long without cutting the engine," I say.

Gaelin sends me a sideways look. "That shipwright still around? She used to make cider in the autumn. I swear, she kept us like a pack of strays."

I sigh. "No, I mean this thing." I run my hand over my body. "Besides, you know I can't go back there." I straighten the leather wrap around my Tex-foundry rifle.

"You know I literally tune myself, right?" asks the Exo Hunter.

"Why? You're immortal."

"And you're not?"

"I know, but I'm… slower. I feel slower."

"Uh huh."

"Just not like what I used to feel like. Not… spry. Not up here either." I tap my helmet.

"Tragedy. I feel for you. Have Gilgamesh tune you then."

I chuckle. "Yeah… he'd love that."

"You two having issues again?"

I shake my head in a stiff, narrow lie. "You think we come back the same every time?"

"I do. Straight from the manufacturer ," Gaelin-4 says.

"Sometimes I get the feeling… something's different."

Gaelin stops and squints at me.

I dip my head and let my hood fall forward. "Nothing I can put my finger on, just little things. Adjustments."

"You think he's changing you?" Gaelin's voice sounds more serious than surprised.

I wait too long to answer. It's not because I don't know my answer, but because I want to feel like I still doubt it. I raise my head. Gaelin meets my eyes and looks up to the canopy.

He leans his shoulder into me and drops his voice to a whisper. "My Clip's a good one, but you need to realize Ghosts don't know anything. Nobody does. They're just like us. They get curious. They question. If you think something's coming unwound, you need to sit down and talk it out."

"Wait… did Clip change yo—"

"Please," Gaelin scoffs. "You're paranoid." He turns to keep walking and calls back, "Life changes you. Same with them. I'm the only one that stays the same."

Gaelin raises a fist and we stop. His war beast sniffs the air and turns us east. We continue walking.

"What'd you name the beast?"

"Castus."

"You've been reading too many of the Spider's books ."

"Some of 'em are good."

I laugh. "Aren't you the man that said anything you got tying you down can be made into a noose?"

"Yeah, some time ago."

"You've been taking a lot of jobs with him ? Those Fallen?"

"You're one to talk, Emperor's lackey . Some of those Eliksni aren't so bad."

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