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HAMMERHEAD

Legendary / Power / Machine Gun

Smash through the veil.

Source: Into the Light
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Archetype

Adaptive Frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Stats

Impact
41
Range
60
Damage Falloff  
Stability
60
Handling
50
Reload Speed
64
Reload Time  
Aim Assistance
90
Inventory Size
40
Zoom
15
Airborne Effectiveness
6
Recoil
75
Rounds Per Minute 450
Magazine 57
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Show Enhanced Perks

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Popular Trait Combos

This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
Rampage
+ Killing Tally
9.88% of Rolls
Rampage
+ Onslaught
5.63% of Rolls
Destabilizing Rounds
+ Killing Tally
5.55% of Rolls
Rewind Rounds
+ Killing Tally
5.55% of Rolls
Rewind Rounds
+ Onslaught
5.26% of Rolls
Envious Assassin
+ Killing Tally
4.81% of Rolls
Rewind Rounds
+ Target Lock
4.15% of Rolls
Fourth Time's the Charm
+ Target Lock
3.99% of Rolls

Popular Individual Perks

Based on 148.3K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
  • 19.0%
     
  • 15.0%
     
  • 14.3%
     
  • 11.9%
     
  • 9.7%
     
  • 9.3%
     
  • 8.7%
     
  • 6.9%
     
  • 4.9%
     
  • 16.5%
     
  • 15.6%
     
  • 14.0%
     
  • 13.1%
     
  • 12.3%
     
  • 11.7%
     
  • 8.9%
     
  • 7.4%
     
  • 25.1%
     
  • 19.9%
     
  • 15.6%
     
  • 14.3%
     
  • 13.9%
     
  • 6.1%
     
  • 4.9%
     
  • 32.3%
     
  • 20.9%
     
  • 18.3%
     
  • 8.6%
     
  • 8.0%
     
  • 6.4%
     
  • 5.2%
     
  • 100.0%
     

Masterwork Popularity

Based on 151.4K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 151.4K+ copies, 25.6K+ (16.9%) were fully masterworked.
Handling
24.1% of Rolls
Reload Speed
24.1% of Rolls
Stability
24.9% of Rolls
Range
26.8% of Rolls

Mod Popularity

Based on 96.4K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Backup Mag
63.5% of Rolls
Counterbalance Stock
10.3% of Rolls
Ballistics
9.4% of Rolls
Targeting Adjuster
5.8% of Rolls
Tactical
3.2% of Rolls
Quick Access Sling
2.5% of Rolls
Synergy
1.2% of Rolls
Freehand Grip
.7% of Rolls

Your Rolls

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
 
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Related Collectible

Lore

Hammerhead

Smash through the veil.

Adit and Majjora clung to the chain link fence, well beyond the outside perimeter of the Crucible viewing area. They peered past a motionless Redjack stationed at the entrance, straining to see snippets of action on the massive viewing screens. Adit caught a glimpse of an Arc explosion as the audience roared.

Lord Shaxx's voice boomed from the loudspeakers: "Your spirit is unrivaled. Show me more!"

Adit glanced over at her classmate. Majjora's pinky finger was just a few centimeters away from her own, but it seemed like a kilometer.

Adit cleared her throat, mustering courage, "So, umm, what Cryptarch Matsuo said in class today. About, like, the final shape and everything. The Witness."

"I can't believe what I'm seeing!" Shaxx's voice rang out.

Majjora nodded gravely. Though the visiting Cryptarch had explained the situation in the gentlest terms, the students understood the seriousness of the situation.

"Yeah," Majjora replied. "It's… I don't know what to do."

"Nothing we can do, I guess," Adit replied.

Adit inched her pinky closer to Majjora's for what felt like an eternity. And then finally, they touched.

Majjora smiled.

A Stasis grenade detonated on the viewing screens, but neither of them heard it.

Add Review

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Top
Show reviews since:
Season 23 Icon
18
TL;DR: Rampage + Killing Tally/Desperate Measures for double damage and general usage, and PVP kill chaining. FTTC + Target Lock for DPS or for ammo management in longer fights (EDIT: The comment thread explains where Retrofit outperforms Hammerhead with this combo).

I've been really excited for this one; the fan favourite Black Armory machine gun returns with some unique combinations and some tried-and-true ones.

PVE:
Double damage perks is a no-brainer for nearly all content, so having Rampage in the left column lets you pair it with a few things depending on what you're looking for:
Rampage + ____
- Killing Tally to make the best use of each bullet. Stacking both to 3x gives +73% damage.
- Surrounded has a higher cap at +86.3% when paired with 3x Rampage, but is more difficult to maintain.
- Onslaught trades damage per bullet for DPS by reducing firing delay and increasing RPM. With a max stack of both, your DPS should increase by +111% or so, but this is based on whether you can maintain both perks through a reload, and machine guns reload notoriously slowly. An odd workaround might be using Alloy Mag alongside this combo to drop your reload time to 3.43s with the 95 reload stat (60 base +35) that Onslaught brings you to.
*I don't mention Desperate Measures here because it has the same damage stacking profile that Killing Tally has, but KT will likely fit into how you use this weapon better and it doesn't have a timer to manage.

For longer instances of DPS, there's a few mag extending perks that can work well:
____ + Target Lock
- Envious Assassin, Rewind Rounds, and Fourth Time's the Charm allow you to shoot longer before needing to reload; Envious to prepare for chunk damage by overflowing the mag. Rewind and FTTC for substantially longer damage phases, but FTTC also gives you free ammo and might be the best of both worlds. FTTC + Target Lock already exists on Retrofit Escapade, but I don't have the numbers to suggest which is better; it could be useful if you don't have the pattern for this. (EDIT: Check the comments below for specifics.)

Beyond double damage, the left column also offers Destabilizing Rounds for AoE and void synergy. Feeding Frenzy also exists for the reload scalar, but I think there are more interesting things you can do with this gun. Rewind + Onslaught for a bullet hose machine gun, but still won't reach the 900rpm archetype's rate of fire.

------

PVP:
For PVP, D2 Foundry's helping me get some TTK values because I'm not much of a PVPer myself. Because this is a kill chaining weapon, the usual double damage perks can get you some TTK shifts from the 0.53s base. Contrary to the PVE recommendations, Desperate Measures CAN be substituted in over KT because it lets you prime Hammerhead to x2 stacks by beginning with an ability kill and it lets you do this while the gun is stowed, so keep that in mind for these numbers. These are also for T10 resilience, just as a worst-case scenario:

- 0.4s: Rampage x1 is all you need, can also be achieved with Killing Tally x2. Higher stacks of Rampage or pairing the damage perks together can reduce your headshot percentage.
- 0.27s: You can only get this with Rampage x3 and Killing Tally x2 or higher. The easiest way to get this would be to prime the gun with an ability kill and get Desperate Measures x2, then get 3 kills for Rampage x3 with each one resetting the DM timer. Or, if you feel spicy, you can actually get this with Surrounded and Rampage x1

Onslaught also steadily reduces your TTK with subsequent kills and can get it as low as 0.25s with x3 stacks of both Rampage and Onslaught.

Outside of kill chaining, there's also Under Over to take care of overshields from void barricades and rifts, and Tap the Trigger for better initial stability.
18
Reply      Report Posted 9 months ago
Season 23 Icon
4
The numbers indicate that Retrofit is better for Fourth Times/Target Lock.
4
Reply      Report Posted 8 months ago
Season 23 Icon
8
Alright, did a bit of math.

Hammerhead is a 450 rpm and Retro is 900 rpm, so keep these in mind.

Hammerhead raw damage output base mag 59, 256k with all crits.
Retrofit raw damage base mag 77, 194k all crits.

With extended+FTTC on both, Retro hits ~189 shots or so. Can't really go above that, since it kinda only adds half of the total crits fired, assuming all are precision.
Hammer hits 141 shots.

Retro hits 477k damage, hammer 612k damage.

Retro will hit 477k damage at 12.6 seconds. (900rpm/60=15bps, 189b/15bps)
Hammerhead will hit 612k damage at 18.8s. (450rpm/60s=7.5bps, 141b/7.5bps)
At 12.6s, Hammerhead should have hit at least 91~92 bullets, or roughly ~400k damage with another 212k to go.

While it's not the most optimal for damage, Hammerhead does put out enough damage that in the same phase as retrofit it'll only do about 66% the mag for 83% the damage. This is without damage perks. To note, if a phase goes longer than 12~24 seconds, you'll probably want Hammerhead rather than Retrofit. As well as Actium being available, and Rewind Rounds not being on Retrofit means it can have a longer mag and higher uptime on TL.

Both will have enhanced perks in final shape, so no, don't consider that difference right now.

TL;DR:
Retrofit good for very short DPS phases. Good if you're gonna be missing bullets often (maybe ir Yut, definitely Wicked Implement)
Hammerhead good for Ir Yut, Rhulk, and other machine gun DPS phases.
8
Reply      Report Posted 8 months ago
Season 23 Icon
5
There's so much to say about the nutty perk combinations on this gun, so I'll settle for a review of how Onslaught feels on this gun in particular. TL;DR absolute monster shredder but terrible ammo economy.

I got a roll with Envious Assassin + Onslaught, so you can overflow the mag to 200+ rounds and then lay on the trigger against a wave of adds. Max stacks Onslaught tears them to pieces faster than just about any other damage perk, but since every bullet is unbuffed in terms of damage the total damage of the gun is not that high. Add onto that the fact that Onslaught makes you more likely to miss shots and waste ammo, and you'll empty your reserves much faster than any other machine gun. Also makes the gun all but worthless against large single targets where you have no adds to maintain Onslaught stacks.

The candle that burns twice as hot burns half as long. Onslaught is great if you need to make a large group of adds fuck off in an expedited fashion, but you won't be able to rely on it like a primary weapon the same way you can with a roll like KIlling Tally.
5
Reply      Report Posted 9 months ago
Season 23 Icon
5
Rampage+onslaught feels like a machine gun version of beloved curated roll of breakneck a few years ago
5
Reply      Report Posted 9 months ago
Season 23 Icon
4
Rampage and killing tally is so crispy for add clear!!
4
Reply      Report Posted 9 months ago
Season 23 Icon
4
hunted for a rampage killing tally roll and finally bungie decided to give it to me.

Extended barrel/polygon, richochet.flared magwell, rampage/envious assassin, killing tally/targetlock, range masterwork.
cant stop staring at it. it's a shiny btw.
4
Reply      Report Posted 8 months ago
Season 23 Icon
3
“You’re as beautiful as the day I lost you…”

Call me biased, but it’s already one of my favorite guns from into the light, just like it was one of my favorites from black armory. The perk pool has a lot of great options, so honestly just go for what sounds fun imo. Only downside is it doesn’t have reconstruction like a certain other void machine gun, but this one is definitely a lot more accessible to newer players, so I’m okay with that, especially since it can roll with Envious Assassin.

P.S. if you’re trying to unlock this from the quest, thunderlord is a great way to get a lot of multikills quickly. I completed my quest in 1-2 runs of playlist onslaught. Have fun guardians ;)
3
Reply      Report Posted 9 months ago
Season 23 Icon
-4
I think the shock damage from thunderlord (or any AoE) doesn't count. I was using this at first then switched to Marcato with ammo perks and no AoE perks active, progress went way up.
-4
Reply      Report Posted 8 months ago
Season 23 Icon
2
4th x's and tap the trigger allow for super clean crits and a ton of ammo. I'm getting 5 kills easily per heavy pick up.
2
Reply      Report Posted 8 months ago
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2
Destabilizing Rounds/Killing Tally is such a sleeper pick in my opinion. While of course Rampage/Killing Tally ramps insane damage and is still really good, Destabilizing Rounds/Killing Tally is an amazing ad clear roll that does the job even in end game! Add a void class and even Gyrfalcons to it and it just becomes even better.
2
Reply      Report Posted 8 months ago
Season 23 Icon
1
Rampage + Killing Tally (highest damage per bullet) or Rampage + Onslaught (DPS) is absurd for damage numbers and a machine gun version of Breakneck.

While Envious Assassin/FTTC/Rewind rounds and Target lock is good for bursting down hard targets.
But Retrofit fits that role better by simply having a far higher ROF but if the Retrofit is too uncontrollable, consider keeping this for yourself.
Though I prefer Envious or FTTC for such a roll anyway.

But I found that destabilizing rounds and Killing Tally to be very exceptional though. Probably even the best due to all the Void synergies popping off.
Especially for Void hunters.
1
Reply      Report Posted 8 months ago
Season 23 Icon
0
Extended Mag, envious assassin and killing tally with back up mag on nuff said
0
Reply      Report Posted 9 months ago
Season 25 Icon
0
It's so good to be able to use this bad boy once again, as I & many others had the OG model. Mine came with Arrowhead Brake/Hammer-Forged Rifling, Extended Mag/Appended Mag, Rampage & Killing Tally, the sheer destruction this thing is doing is why I farmed for it back in the day, it is so much fun.

I choose to stick with Arrowhead over Hammer-Forged for that recoil control, the extra 10 Range might help somewhere but I generally play casually. Same thing for Appended over Extended Mags, I still go into gunfights with 75 rounds, with the Backup Mod equipped & Appended doesn't lower your Reload Speed, unlike Extended, I love what I got.

I just wished this weapon & the others were craftable, but, anyways, I am pleased with what I got.
0
Reply      Report Posted 3 days ago
Season 23 Icon
-1
Guess who's back
Back again
Hammer's back
Tell your friends
Guess who's back Guess who's back Guess who's back Guess who's back Guess who's back Guess who's back Guess who's back Guess who's back
-1
Reply      Report Posted 8 months ago
Season 23 Icon
-1
Do not sleep on high impact reserves and rewind rounds. HIR activates sooner then you think and it stays active longer with rewind rounds. The combo is a good in between add clear and DPS. You won't use an LMG of DPS but the option is there if you need to.
-1
Reply      Report Posted 8 months ago
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-6
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-6
Reply      Report Posted 8 months ago
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-9
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-9
Reply      Report Posted 8 months ago