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ERGO SUM

Exotic / Energy / Sword

Silent. Silent. Silent.

Source: Exploring the Pale Heart
Popular Overall #3 #1 #1

Exotic Perks

Wave Sword Frame

Wave Sword Frame

Heavy attack deploys a shockwave uppercut and launches the user into the air.

An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.
Transcendent Duelist

Transcendent Duelist

This weapon collects less ammo. Final blows with this weapon accelerate Light and Darkness mastery.
Deals increased damage while Transcendent; defeating targets lengthens Transcendence.

Stats

Swing Speed
40
Impact
60
Stability
0
Guard Efficiency
0
Guard Resistance
0
Inventory Size
15
Zoom
0
Charge Rate 30
Ammo Capacity 39
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations

Popular Trait Combos

Arc Conductor
+ Wave Sword Frame
7.75% of Rolls
Arc Conductor
+ Caster Frame
5.75% of Rolls
Wolfpack Rounds
+ Caster Frame
4.33% of Rolls
Wolfpack Rounds
+ Vortex Frame
3.8% of Rolls
Wolfpack Rounds
+ Wave Sword Frame
3.77% of Rolls
The Perfect Fifth
+ Caster Frame
3.56% of Rolls
Arc Conductor
+ Vortex Frame
3.46% of Rolls
Arc Conductor
+ Lightweight Frame
3.02% of Rolls

Popular Individual Perks

Based on 220.4K+ copies of this weapon, these are the most frequently equipped perks.
  • 35.4%
     
  • 23.3%
     
  • 21.1%
     
  • 19.9%
     
  • 45.8%
     
  • 26.2%
     
  • 11.4%
     
  • 10.9%
     
  • 5.4%
     
  • 35.6%
     
  • 25.5%
     
  • 16.1%
     
  • 12.8%
     
  • 9.7%
     
  • 25.2%
     
  • 24.0%
     
  • 19.2%
     
  • 15.9%
     
  • 15.4%
     

Your Rolls{{RollCountString()}}

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TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
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Sign in to see the rolls you own for this weapon
and compare them against community suggested rolls!

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Related Collectible

Lore

Ergo Sum

Silent. Silent. Silent.

You are a child waking from a long and dreamless sleep. Is it still today, or have you slept into tomorrow (and tomorrow, and tomorrow, until the days buried you as much as the sand)? Gentle hands brush away the grains, but your voice is so soft that they cannot hear you over the sound of their own heartbeats.

You are a moon. You feel heavy, so heavy, but to the stargazer you hang weightless in the sky. When the stargazers call out, you do not answer. They would give themselves up for you; abandon their own dreams to chase you. You love them too much to condemn them so.

You are a lighthouse keeper. You are watching over a sleepy coastal village as the storm clouds roll in, and you are flashing the signal lantern, faster and faster and brighter and brighter, but they do nothing. You are trapped on an island, in a tower, signaling desperately that It is coming, and still they do not run. They are going to die—and if you do not run, you will die too.

You are leaning out over the ocean. Sometimes the fish brush against your fingers and believe that they have felt the divine; sometimes the tide recedes, and the fish do not know you except by your absence. And today, you strive with all your might to reach the water, because It is here, the great dark shadow of the shark parting the water like a knife, and you cannot warn them, but you must. You must try. You cannot bear to lose even one more.

You are carrying a tower of books. If you recited one title each second, you would not finish before the heat death of the universe. And every year, every day, every minute, Its hands add more to the pile. A man reaches for one of the books, for you, and you want so very badly to reach back, to take his hand and tell him that you must bear it just like he must, forever, the memory engraved in quartz—but your hands are full.

You are a prisoner. The cage is so small that you can barely breathe. He screams at you to share your gift. You would not give it to anyone who thought of it so. It is a burden, a terrible weight that you have already asked too many to bear, to be crushed by. You could say all this, and more. You do not.

You are reaching over a chasm, into which countless paths feed like arteries. You are trying to reach the people on the other side, but you cannot bridge the gap alone. You watch them turn, one after another, to walk down, down, down into the abyss, until It consumes them entirely. You are as surprised as anyone else when one of those wanderers comes back up the path, still reeking of decay, and reaches back to you.

You are drowning. The water roils, dragging you down, and you are tired, so tired. The deep, dark ocean has gotten into your lungs, droplets of ink dispersing in silver blood. This time, you think, this time It has won. But when you look up, you see a figure diving toward you, fighting their way down through the suffocating waves, reaching out just like you've reached out to them, so many times before.

You have so little strength left, but you do have it, that last gasp of air in your chest. You reach back—and in your hand is a sword.

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