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DECONSTRUCT

Common / Trait

Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.

Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

Community Research

Credits
Upon scoring multiple hits within 6 seconds of each:
• Refills 10% of the Magazine (rounded up) from reserves. Can be reactivated without a cooldown. Cannot load the Magazine beyond its base capacity.
• Grants 40% increased damage against Constructs and Vehicles for 5 seconds. Additional hits refresh the buff duration.

Number of Hits Required:
• If Magazine Size is 1: 3 Hits
• Otherwise: 2 + 50% (25% on Primary Weapons) of Base Magazine Capacity rounded down

Hits against Constructs and Vehicles provide 1.5x activation progress for Primary weapons and 2x progress for Special weapons.

Wave Frame Grenade Launchers:
• Direct Impacts count as 2 Hits
• Doesn't receive bonus activation progress against Constructs and Vehicles
Last Updated 2023-11-29
 
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