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RANDELLO DI VELOCITÀ SV

Legendary / Arma energetica / Grenade Launcher

Archivio|Polluce|Direzione|1421| Dall'ufficio del dottor Bray: chiunque ci stia vendendo il plastacciaio è un vero incompetente. Un'altra fuoriuscita e lo trascino in tribunale. Trovatemi un nuovo fornitore.

Fonte: "Comando del Vespro".
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Archetype

Telaio di controllo area

Telaio di controllo area

Lanciagranate a raffiche. All'impatto, ogni proiettile crea un'area d'effetto che permane nel tempo, infliggendo danni.

Stats

Area impatto
100
Velocità
74
Stabilità
29
Maneggev.
70
Velocità di ricarica
70
Reload Time  
Mira assistita
71
Dimensione inventario
69
Zoom
13
Efficacia in volo
4
Direzione del rinculo
69
Proiettili al minuto 72
Caricatore 1
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Show Enhanced Perks

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Popular Trait Combos

This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
Demolitore
+ Sfere logoranti
21.09% of Rolls
Stretta repulsiva
+ Sfere logoranti
9.55% of Rolls
Stretta repulsiva
+ Proiettili destabilizzanti
8.25% of Rolls
Riverbero
+ Sfere logoranti
5.48% of Rolls
Implacabile
+ Sfere logoranti
5.24% of Rolls
Schianta-scudi
+ Sfere logoranti
5.19% of Rolls
Demolitore
+ Proiettili destabilizzanti
5.18% of Rolls
Estrazione fluida
+ Sfere logoranti
4.38% of Rolls

Popular Individual Perks

Based on 250.7K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
  • 21.7%
     
  • 15.7%
     
  • 14.8%
     
  • 12.8%
     
  • 12.3%
     
  • 11.9%
     
  • 10.5%
     
  • 92.9%
     
  • 7.0%
     
  • 33.2%
     
  • 21.7%
     
  • 12.8%
     
  • 12.2%
     
  • 11.0%
     
  • 8.8%
     
  • 50.9%
     
  • 21.8%
     
  • 9.5%
     
  • 6.2%
     
  • 5.9%
     
  • 5.3%
     
  • 100.0%
     

Masterwork Popularity

Based on 99.4K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 99.4K+ copies, 17.2K+ (17.3%) were fully masterworked.
Maneggev.
24.7% of Rolls
Velocità di ricarica
25.0% of Rolls
Area impatto
25.0% of Rolls
Velocità
25.1% of Rolls

Mod Popularity

Based on 168.7K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Tattica
45.1% of Rolls
Colpo ad accesso rapido
15.5% of Rolls
Sinergia
12.3% of Rolls
Aerodinamica
10.7% of Rolls
Impugnatura a mano libera
5.2% of Rolls
Calcio controbilanciatore
3.4% of Rolls
Stordicaricatore
2.7% of Rolls
Regolatore di mira
1.7% of Rolls

Your Rolls

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
 
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Related Collectible

Add Review

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Top
Show reviews since:
Season 25 Icon
5
I really like my orb printer.
5
Reply      Report Posted 3 months ago
Season 25 Icon
5
*slaps grenade launcher* this Baton can fit so much Velocity in it

So. This gorgeous beast. Its pretty damn great. The Energy slot AOE Breachload GL counterpart to last Episodes Lost Signal... and its a hell of an improvement.

First, I have to mention PvP. Because interestingly, this thing does have some viability in that field. This thing rolls with Slickdraw, which is pretty good on GLs for PvP, since they lose nothing for losing Target Acquisition (they are explosives and the pipe bombs come with same day shipping). Granted, Velocity Baton already has a solid 70 handling which can be boosted further by the right barrel perk, but its nice nontheless. High Ground is also a free 15% boost if you're standing higher than whoever gets caught in your Void death pools, so thats solid as well. Sure, this is no Witherhoard, but its not bad by any means.

But you aren't here for PvP musings are you? Oh no, you're here for that juicy PvE goodness. Sure, you have damage perks, but there are two real kicker combos here. The first is Destabilizing Rounds + Repulsor Brace. A textbook subclass synergy pairing, with an AOE GL you will be blowing mobs of enemies away and getting the purple gel coating for your trouble. But... BUT. The real god roll... is Demolitionist + Attrition Orbs. "WHAT! Attrition Orbs? But thats such a mid perk!" Yes, it is - on other weapons. Velocity Batons tick damage guarantees a high rate of Orb generation, whether you're shelling a swarm of ads or a big bastard. Any build that likes Armour Charge - dps, Special or other Finishers, ability spam - all will appreciate the orbs this thing can churn out. Demolitionist meanwhile just adds to the fun factor - 10% energy per kill is easy for an AOE GL to take heavy advantage of, and the origin trait gives you even more energy off of HITS - which means off of the tick damage of the AOE pools.

So, just for covering a target or a few in purple poison, you get ability energy and orb generation off of enough ticks of damage (not counting a void siphon for kills), as well as Demolitionist charging grenade energy for kills? Is it any wonder this roll is more popular than the Void Synergy one? Braytech continues to pump out bangers, so acquire yourself the ultimate utility AOE GL today. The passcode is 1421 ;-)
5
Reply      Report Posted 3 months ago
Season 25 Icon
-1
this sounds like a review that would give deadpool 207 bones
-1
Reply      Report Posted 3 months ago
Season 25 Icon
2
This is actually kinda funny
2
Reply      Report Posted a month ago
Season 25 Icon
4
All rise for the infinite special finisher generator. Enhanced Attrition Orbs is able to make two orbs in a single burst, Demolitionist is the ideal perk in the left column. Generates Light Transcendence Energy at a remarkably high rate, excellent for refunding your abilities because of its origin (and demo). Highly recommend!
4
Reply      Report Posted 4 months ago
Season 25 Icon
8
Reverberation does nothing on area denial GLs at the moment because their blast radius is set to 100 by default.
8
Reply      Report Posted 4 months ago
Season 25 Icon
7
Duly noted, I've amended my review
7
Reply      Report Posted 4 months ago
Season 25 Icon
3
Attrition Orbs is no longer a meme perk! This GL is an absolute beast of a generator for orbs of power, especially in high density ad activities like onslaught. In just one 10-wave of onslaught, I generated 100 orbs easily without any siphons or other weapons/mods.

PVE: ATTRITION ORBS! I know everyone's eyes will probably dart to Destabilizing rounds first and if you want even more ad clearing, it's still a great choice. But attrition orbs really makes this weapon feel unique. Personally, whenever I see demo in the 3rd column, that's typically my go-to perk. Demo combined with the origin trait will help keep your abilities and super with an almost indefinite uptime. Unrelenting would be my other option for survivability; Repulsor Brace if going for a destabilizing rounds roll. Bait and Switch may seem tempting, but really that's more of a heavy weapon perk; DPS min/maxers may find a way to utilize it in a hot-swap dps phase though. Combos to look for: demo/attrition orbs or repulsor brace/destabilizing rounds and throw on high velocity rounds.

PVP: Unless you're playing something like Iron Banner or Control, I wouldn't really bother with AOE GL's.
3
Reply      Report Posted 4 months ago
Season 25 Icon
3
Question: How does Adagio work on this thing?
3
Reply      Report Posted 3 months ago
Season 25 Icon
3
Increases damage and increases time between shots when firing a burst. Not bad, but you're losing Attrition Orbs.
3
Reply      Report Posted 3 months ago
Season 25 Icon
-4
Answer: meh.
You need a kill to begin with, which isn't exactly viable in any content above 2010 light. And you're forfeiting Attrition Orbs (see other reviews why).
-4
Reply      Report Posted 3 months ago
Season 25 Icon
1
Ahh, remember when we first saw Lost Signal and went, "Interesting gun, but not good for much outside of ad clear...", and then this season, Bungie gave us back Concussive Dampener on the artifact? Good times.

This Baton of the Velocity variety has a perk combo that I never thought I would call 'absolutely busted': Demolitionist and Attrition Orbs. Might seem unimpressive on paper, but the thing that makes this cracked is how the gun works when combined with Attrition Orbs. Each little pool that this gun makes will cause tick damage to every enemy inside it, which is a no-brainer... but that means it can just bleed orbs out of your foes, especially when pinged on something really tanky, like a boss... which you should be doing this season because of the aforementioned artifact perk. Just blow your literal load over a boss, and watch the orbs fall. Your teammates will thank you, your super will go off an ungodly amount of times (with Star-Eater's, I might add), and your crops will be flourishing off the soil nurtured by the body of the raid or dungeon boss you just obliterated.

Did I also mention this weapon is Void flavored? Gotta love good synergy, and this thing is asking - nay, BEGGING - to be paired with Edge Transit for that sweet, sweet double Void damage destruction. Sadly, Void supers aren't in a great state right now (They neutered our boys Nova Bomb and Twilight Arsenal! Can't have s*** in the Last City!), but at least your Void Weapon Surges will stack up!

The only part that makes me upset is the drop source: Not that the new dungeon isn't fun, but outside of the first encounter, the places it drops from are a bit harder to farm. You wanna farm Corrupted Puppeteer on a Warlock? Hope you like running a Well with Grand Overture. Seriously, I hear the plink-plink-plonk sounds in my sleep even more now than I did after Pantheon...
1
Reply      Report Posted 4 months ago
Season 25 Icon
1
Short and to the point here, in PvE, Attrition Orbs + Demo is going to be fantastic no doubt, but Over/Under + Destabilizing Rounds while on a Void build that gets you Volatile Rounds is solid add clear when you can spawn/door camp them in activates like Onslaught. As content gets harder, this will not be as valuable of a tool.
1
Reply      Report Posted 3 months ago
Season 25 Icon
1
i finally got the gl after farming the first encounter for a whole afternoon/night pretty much, i got demo + adagio, not the best combo by far, but demo was the main perk i wanted, and even without attrition this thing cooks harder than the jokes about ikora's hair (or lack there of) pairing this with the rime coat raiment you get a tactical nuke of pure void and stasis energy, throw the stasis domain expansion, freeze everything in the radiance of "oh hell no", and launch your gl full of "i am the danger" and watch everything die, best thing is? doing this pretty much half fills both trancendant bars instantly and gives you ur grenade back pretty much instantly as well, pair it with the facet of balence for even more ability energy and devour for instant full health and again, even more ability energy (even if its only the grenade), you get constant devour up time, and running out of ability energy is a problem of the past, with its origin trait, it also gives you even more ability energy, this is a tactical nuke domain expansion
whenever you through this nuke you need to yell "domain expansion: screw everything in that general direction"
1
Reply      Report Posted 3 months ago
Season 25 Icon
0
i havent played pvp since like witch queen, so i have no idea how good it is there
0
Reply      Report Posted 3 months ago
Season 25 Icon
0
Surprisingly good, if I do say so myself
0
Reply      Report Posted a month ago
Season 25 Icon
0
if only it has auto loading on the first column...
0
Reply      Report Posted 3 months ago
Season 25 Icon
0
This thing is an absolute monster, I was kinda bummed to see Attrition Orbs on my first roll, but after playing around with this thing it's gonna be my go-to energy special, especially with the GL mods this season. Start getting creative with ways to spend armor charge because it will make more orbs than you know what to do with. Demolitionist if you have plenty of survivability baked into your kit, and Unrelenting if you don't. Thankfully this thing has a respectable reload stat, or else it might've felt like a chore to use with no reload manipulation perk options.
0
Reply      Report Posted 4 months ago