Exotic Perks
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Attrition insidieuse
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Précision payante
Stats
Impact | 62 | ||||
Portée | 47 | ||||
• Damage Falloff | |||||
Stabilité | 48 | ||||
Maniement | 44 | ||||
Rechargement | 41 | ||||
• Reload Time | |||||
Aide à la visée | 65 | ||||
Place dans l'inventaire | 51 | ||||
Zoom | 20 | ||||
Efficacité aérienne | 18 | ||||
Direction du recul | 74 | ||||
Coups par minute | 180 | ||||
Chargeur | 15 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
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TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Related Collectible
Lore
Outil de folie
TOI, CHAMPION DE LA GUERRE, PORTE-ÉTENDARD DE LA VIOLENCE, QUE TA MARCHE NE CESSE JAMAIS.
QUE LA BRUTALITÉ SOIT VOTRE PIERRE À AIGUISER, BELLICISTE DES CIEUX
BRANDISSEZ VOTRE OUTIL DE FOLIE, AIGUISEZ VOTRE AMOUR DANS LA CONQUÊTE
DÉCHAÎNEZ LE SOUFFLE GLACIAL DE LA MORT, EXTRAYEZ LA FAIBLESSE DES FAIBLES
AFFÛTEZ VOTRE LAME À TRAVERS LA VIOLENCE
TOUS LES TRIBUTS AU TRANCHANT NOIR, TOUS LES TRIBUTS À XIVU ARATH
LEVEZ MON ÉTENDARD SANGLANT
CHANTEZ LA BATAILLE ET DEVENEZ UN DIEU DE LA MORT
À L'HORIZON
AFFRONTEZ-MOI DANS LA GLOIRE
The usage of wicked implement is pretty simple. Chain headshots to proc its exotic trait, which lets you apply slow on every consecutive shot. Killing targets with it active or shattering a stasis crystal will create a stasis shard that tracks to your location and fully reloads the gun, allowing you to pretty effectively snipe minors and never even have to reload. When fighting orange bars that take a little longer to kill, the slow from the perk can freeze them, and then shatter them, dealing more damage to them and everything around them. Like the perk says, it's a gun that lets you win wars of attrition from a distance, and that's fun. Additionally, the trait lasts long enough for you to reload and then continue chaining headshots without it deactivating.
In PVP, it feels pretty underwhelming. Effectively, it's just a 180 scout rifle. If you kill someone with 4 headshots, the last shot procs the perk, and you generate a stasis shard that reloads the gun, which isn't all that useful in PVP content. If you have the catalyst, it also overflows the magazine, which is a little bit more useful, but with it being a scout rifle, you have more than enough rounds in a magazine to end an engagement as is, so it's not particularly necessary. Creeping attrition's slowing effect does not proc on a single guardian in pvp, the only way you could use it is if you activated the perk on one guardian, and then immediately went over to start shooting another guardian in the same sightline, which could let you slow them. Given how niche of a situation that is, the exotic trait doesn't hold up in pvp whatsoever, and the gun is not all that useful for kill chaining.
In PVE, you can slow and freeze majors, dealing with most kinds of champions relatively easily, which is quite useful. With it being a stasis scout rifle, it performs pretty effectively against shields and health alike, regardless of the element of the shield. On Shadebinder, I've noticed that by freezing enemies with wicked implement, I can generate a very large number of stasis shards pretty quickly, which, when combined with the fragment that gives overshield when picking them up, can add a good deal to your survivability, and the stasis shard generation from glacial harvest combined with wicked implement is the reason why my strength stat doesn't need to be all that high on my stasis build
Pros:
- Stasis scout rifle, works well against shields
- Primary ammo application of slow, allowing you to consistently deal with champions
- Large amounts of stasis shard generation when combined with certain things
Cons:
- Is very difficult to get
- Severely underperforms in PVP and isn't work your exotic slot in that kind of content
- Creeping attrition takes too many shots to activate
- Maybe this is just a personal complaint, but I think it should have been a 260 scout, considering Veist usually makes rapid fire weapons and the ornament for it is Veist themed
- Isn't all that great against groups unless you can shatter a major in the middle of them. Otherwise, you need to pick off all of them one by one, unlike other exotics where you can more easily eliminate groups by dealing with one member of them in a specific way
- Sometimes it feels like stasis Polaris Lance
Overall, I give this gun a 6/10. It's fun to use, and I would recommend picking it up, but the encounter to do so is pretty difficult. You can deal with it somewhat easily with divinity, thunderlord, and malfeasance/lucky pants for damage, though. I would suggest that creeping attrition starts applying slow on the second or third chained headshot, or increasing the fire rate of the gun to be 260rpm, or both. Wicked implement is fun, it's really cool looking, and I enjoy it, but it will never be meta for anything, I think.