light.gg

Earn Rare Emblems and Help a Great Cause!

Raised: $0.00 Goal: $15,000.00
DONATE

DISEUR DE VÉRITÉ

Légendaire / Arme énergétique / Grenade Launcher

« Si nous voulons que les autres acceptent la triste réalité, nous devons détruire toute illusion de réconfort. » – Arac'h Jalaal

Source : Décrypter des engrammes légendaires et obtenir des colis de réputation.
These do something now! Give it a try

Archetype

Armature légère

Armature légère

Lance-grenades portable à un coup avec détonation à distance.
[Tirer] : tirer, relâcher pour faire exploser

Stats

Rayon du souffle
100
Vélocité
74
Stabilité
18
Maniement
69
Rechargement
71
Reload Time  
Aide à la visée
79
Place dans l'inventaire
65
Zoom
13
Efficacité aérienne
2
Direction du recul
70
Coups par minute 90
Chargeur 1
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Some of this item's random perks have been retired in its current version. Show Retired Perks
Show Enhanced Perks

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Popular Trait Combos

This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
Efficacité mortelle
+ Renfort répulsif
4.53% of Rolls
Pilleur de tombe
+ Renfort répulsif
4.12% of Rolls
Des stats pour tous
+ Renfort répulsif
3.71% of Rolls
Efficacité mortelle
+ Rupture perturbante
3.67% of Rolls
Pilleur de tombe
+ Zone de danger
3.36% of Rolls
Des stats pour tous
+ Zone de danger
3.26% of Rolls
Pilleur de tombe
+ Rupture perturbante
3.24% of Rolls
Condensateur élémentaire
+ Rupture perturbante
3.21% of Rolls

Popular Individual Perks

Based on 93.1K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
  • 26.2%
     
  • 22.5%
     
  • 18.9%
     
  • 14.0%
     
  • 9.9%
     
  • 6.4%
     
  • 1.6%
     
  • 44.0%
     
  • 25.5%
     
  • 18.7%
     
  • 10.2%
     
  • 1.3%
     
  • 18.5%
     
  • 17.5%
     
  • 16.9%
     
  • 16.4%
     
  • 15.4%
     
  • 15.0%
     
  • 19.6%
     
  • 17.4%
     
  • 16.9%
     
  • 16.0%
     
  • 14.9%
     
  • 14.9%
     
  • 100.0%
     

Masterwork Popularity

Based on 95.1K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 95.1K+ copies, 1.5K+ (1.6%) were fully masterworked.
Vélocité
25.3% of Rolls
Rechargement
24.9% of Rolls
Rayon du souffle
24.8% of Rolls
Maniement
24.8% of Rolls

Mod Popularity

Based on 7.9K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Sangle d'accès rapide
21.7% of Rolls
Poignée main libre
17.0% of Rolls
Ajustement du ciblage
14.9% of Rolls
Crosse de contrepoids
13.3% of Rolls
Poignée d'Icare
9.6% of Rolls
Tactique
7.5% of Rolls
Aérodynamique
6.0% of Rolls
Réglage de radar
4.7% of Rolls

Your Rolls

TIP: New Season & Popularity Ranks

It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.

Be careful jumping to conclusions for a week or so as the meta starts to shake out.

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
 
Loading...

Related Collectible

Add Review

Please sign in with your Bungie account to add your review.

Top
Show reviews since:
Season 24 Icon
10
Removing Autoloading Holster was a mistake, I’ll be sticking to my old one!
10
Reply      Report Posted 8 months ago
Season 24 Icon
4
So let's get this out of the way: they removed auto-loading holster. IMO, that + disorientating grenades are the big thing that made it meta. However, there is one semi-redeeming quality that could make it semi-viable to some; the addition of stats for all, repulse break, and the field-tested origin perk. This combination turns it into a stat monster, nearly maxing out most of the stats. This does mix up the playstyle to a "fire till you're empty" kinda vibe, but you would be crazy to not want auto-loading. If you had one specific roll to go-for, I'd go for:
---
GOD ROLL ---> Volatile Launch | Disorientation Grenades | Stats for All | Repulser Brace/Disruption Break
---
As for PVP, removing auto-loading makes it easily overpowered by most grenade launchers. A spike grenade + moving target + harmony could do work, but why use this over literally any other special weapon that can confirm a kill without the extra effort. +1 for toxicity w/ disorientating.
4
Reply      Report Posted 8 months ago
Season 24 Icon
3
While it is disappointing to see the loss of Auto-Loading Holster, it is far more disappointing to see the lack of alternative desirable damage or utility perks. Without perks such as Vorpal Weapon or Frenzy, or even the perks on the previous Truthteller such as Demolitionist or Quickdraw, your options are limited. MAYBE you could make Enlightened Action or Stats for All work. And MAYBE you could make Disruption Break work, but that's a stretch. If you're REALLY hard up for a Void GL with Disorienting Grenades and Auto-Loading Holster, wait for Spire of the Watcher to be the Dungeon for the week and grind out a roll of Wilderflight. Truthteller is simply not worth the trouble.
3
Reply      Report Posted 8 months ago
Season 24 Icon
3
The og disorienting + autoloading + disruption is gone, but also it doesnt have anything desirable, no envious, or recon, or something to replace it, just 4 manual reload perks and moving target is just silly.
I would skip this one, but if you are looking for something like the old roll, "Wilderflight" from spire of the watcher dungeon has disorienting + auto + disruption/vorpal, its void too.
3
Reply      Report Posted 8 months ago
Season 24 Icon
2
"Truthteller of the Episode Echoes, what is your wisdom?"
"Repulsor Brace without a way to apply Void debuffs is kinda mid"
"Oh, thats a good wisdom."

...Yeah, I'm not feeling this one. They removed Autoloading, heavily damaging the whole "Blinding Nade weapon swap" style most blinding GLs like to exercise. Enlightened Action on a GL sounds weird... and it is weird. The nature of GLs, particularly one-shot ones, means building and keeping stacks is very tricky. You'd be better off with Stats for All, as its more forgiving, lasts longer, and only requires 3 targets be damaged (Enlightened Action requires 8 FREAKING STACKS just to match Stats for Alls reload and Handling buff). Feeding Frenzy is hard to justify for the same reason (except 2 outright kills rather than mere damage), and Moving Targets presence confuses me (does ADS Aim Assist even work on Special GLs???). Repulsor Brace is your best bet on the other side, unless you'd like to try your hand at doing damage with a regular Lightweight special GL. Disruption Break is here if you're into shieldbreak damage for some reason (Anti-Barrier Grenade Launcher when?).

Honestly, the fact all the perks are relatively evenly popular should tell you all to know. Its a world drop weapon without the one niche that made it stand out originally. The only ways it stands out are in the wrong ways, to Tell you the Truth. Just get Pardon Our Dust, Lingering Dread, Militias Birthright, Empty Vessel, Wild Style, or Wilderflight, they all have Blinding- sorry, DISORIENTING Grenades and much better rolls. Heck, Wilderflight is the same element, fires TWO whole grenades, and gets Repulsor Brace in column 3.

...Oh, and uh, don't bother using this in PvP. You can do so much better.
2
Reply      Report Posted 6 months ago
Season 25 Icon
-1
"My expectations for you were already low, but HOLY F**K."

I already hated this thing years ago because of how unforgiving the shots felt even compared to most blinding nades. Now that you removed Auto-Loading AND gave it a really awful perk pool synergy with decent at best perks by themselves, even with this version being enhanceable, there's just genuinely no point using this.

You want blinding nades? Stick with Wild Style (Adept) or anything in the Kinetic Slot.

Also, I think we can all agree that it is common sense not to use special ammo blinding nade launchers in PvP due to its unforgiving shot nature.
-1
Reply      Report Posted 3 months ago