Exotic Perks
Mouvement perpétuel
Élan
Stats
Impact | 75 | ||||
Portée | 39 | ||||
• Damage Falloff | |||||
Stabilité | 32 | ||||
Maniement | 41 | ||||
Rechargement | 43 | ||||
• Reload Time | |||||
Aide à la visée | 69 | ||||
Place dans l'inventaire | 55 | ||||
Zoom | 15 | ||||
Efficacité aérienne | 15 | ||||
Direction du recul | 64 | ||||
Vitesse de charge | 1000 | ||||
Chargeur | 8 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Your Rolls
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Objectives
Upgrade Weapon:
1
Upgrade to Masterwork:
1
Related Collectible
Lore
Impitoyable
L'entropie est inévitable.
« L'idée était assez simple : il s'agissait de synchroniser la commande de tir et le système de ciblage d'une arme sur une intelligence artificielle embarquée, programmée pour remplir ses fonctions de base. Pour faire simple, il s'agissait de donner à l'arme une conscience de sa finalité.
"Si la machine est conçue pour détruire, que se passerait-il si nous lui donnions conscience de sa vocation première ?"
"Que se passerait-il si elle réagissait au moindre de ses échecs en se concentrant encore plus sur son objectif et en ajustant sa fonction afin d'atteindre cet objectif de façon plus agressive ?"
Telles sont les questions que nous nous sommes posées en concevant le premier prototype. Vous en conviendrez, les réponses que nous avons trouvées sont encourageantes. »
– Enregistrement incomplet, auteur inconnu
The result? The thing mulches yellow bars now. It'll chew through your ammo just as quick, but the gun lives up to its name now and is downright vicious with deleting enemies. It's no slouch for boss damage either, though longer-range options will probably still be preferable. Definitely worth giving it another look though.
Perhaps funniest of all, however, is that this buff also did the unthinkable - made it not just viable in PvP, but good, maybe even great. What was once an option so impractical that it was only used by masochists, Merciless's ability to keep its charge speed bonus for a few seconds after a hit makes this weapon a nightmare against teams that travel in tight-knit groups. Assuming you kill with your first shot, your second victim (and onwards, if you have the ammo saved up) won't have time to react thanks to Conserve Momentum, especially if you manage to time a reload to proc Impetus first... which is admittedly quite hard, since this weapon still has a fairly slow reload speed.
Really what I'm trying to say is that if you don't have a Vorpal Cartesian Coordinate and don't want to run Overrides to farm it, this gun, right here? It'll be your best friend.
Welcome back, Merciless. Welcome back.
Not so great in PvP. Just functions like a normal fusion rifle, so it's probably smarter to use something else where you can actually take advantage of the exotic trait.
Before going into the technical I wanna shout out to this thing's absolutely atrocious default appearance, this and default prometheus lens are literally fashion criminals and should be held accountable by the Senate of Dresstiny.
Anyway... the whole shtick of Merciless is dps, and its reserve is very limited which means it will run out way before you can find a brick unless you're lucky with the rng... do those two sentences sound like a description of something much more familiar? Oh yea a FUCKING HEAVY. Don't use this, just pick a heavy, maybe 1k voice if you're so into hold lmb -> gun goes brrr thing ( with extra booming earrape for good measure )
For pvp the Drake's-schlong-chargetime makes this the absolute worst fusion to bring along, unless you want to bottom frag in Control that bad.
Still giving it 3 for PvE because it can still be used more frequent than a heavy, but the thing is only useful for larger health pools and isn't reliable for usual yellow-bars and champions