Archetype
![Armature de tir rapide Armature de tir rapide](https://www.bungie.net/common/destiny2_content/icons/801d62d1f9783bee81d5700c54c24fda.png)
Armature de tir rapide
Stats
Impact | 23 | ||||
Portée | 27 | ||||
• Damage Falloff | |||||
Stabilité | 41 | ||||
Maniement | 19 | ||||
Rechargement | 27 | ||||
• Reload Time | |||||
Aide à la visée | 76 | ||||
Place dans l'inventaire | 47 | ||||
Zoom | 17 | ||||
Efficacité aérienne | 15 | ||||
Direction du recul | 50 | ||||
Coups par minute | 540 | ||||
Chargeur | 33 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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19.9%
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15.2%
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13.4%
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11.0%
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11.0%
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9.5%
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7.6%
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7.1%
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4.9%
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22.0%
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15.4%
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14.7%
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12.6%
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12.5%
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10.0%
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7.5%
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5.0%
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36.8%
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18.8%
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16.2%
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10.9%
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7.0%
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6.4%
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3.6%
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50.9%
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14.1%
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10.2%
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8.8%
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6.2%
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5.3%
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4.2%
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100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
But let us consider two rolls this weapon has that as far as I’m aware, no other solar primary has. Subsistence / Golden Tricorn and Subsistence / Incandescent.
Now with the Golden Tricorn roll, you can easily maintain the damage buff with say Caliban’s Hand. Melee centered solar builds using Melee Wellmaker will easily be able to keep uptime on it, basically giving this weapon a huge damage increase for just playing your build.
Then for Sub / Incandescent, I needn’t say more. With something like extended mag, you can easily clear a room without reloading.
The downside to this weapon is the recoil. It’s dog water. You’ll need minimum counterbalance stock and quite honestly arrowhead break and a stability masterwork just to get it going.
With that in mind I do consider the god roll to be just that. If you find those rolls. Don’t dismantle it. I think with the perfect roll it’ll outdo the BxR.
Tricorn is an interesting perk that may offer some unique build opportunities but this gun is just lacking overall to make me want to use it.
But if you’re a grenade build especially in harder end game content, BxR all the way.
I did try out a calibans hand with sub / tricorn but my roll didn’t get arrowhead and the kick did feel bad. But being able to throw a dagger, get Tricorn x2 and kill a few adds then throw another dagger to refresh was a great add clear loop.
I will say that it needs arrowhead break and counterbalance to even remotely be ok though. With the full auto setting coming next season, I can see this being a good use for it.
it’s that it’s completely outclassed in everything it tries to do.
Edit: I completely forgor Darkest Before and Time-worn Spire. Doesn't really change the review, so...
Also, one thing I forgor to mention was consistency. While perks such as Arrowhead Brake can make this gun feel very consistent, the poor base stats mean that any other 540 will typically feel better/more consistent in the neutral game. The only draw for me here is the perk pool, which is too subjective to make up for the stats in a lot of peoples cases, imo.
My recommendation? Just play some legend Dares every week until you can craft a BxR-55 Battler. That solar pulse rifle outshines this one in nearly every respect.
golden tri, +rangefinder will make your solar subclass very happy in pvp, also maybe in pve as well. tho i did hear rangefinder got nerfed recently, so maybe tunnel would be a bit better, eather or, youll be happy.