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TESTÉ SUR LE TERRAIN

De base / Origin Trait

Éliminer des cibles ou infliger des dégâts avec cette arme augmente progressivement la portée, la stabilité, le maniement et la vitesse de charge.

Les épées obtiennent un bonus de vitesse de charge et de résistance de la garde.

Community Research

Credits
Hits and Kills with your Weapon grant you 'Points'. Hitting Point thresholds grants Stacks of Field Test.

Maximum of 5 Stacks. Buff is only removed on death.

Stat Bonuses at 1|2|3|4|5 Stacks:
• 3 | 6 | 9 | 12 | 20 Range
• 5 | 10 | 20 | 35 | 50 Reload Speed
• ? | ? | ? | ? | 30? Stability
• ? | ? | ? | ? | ? Handling
• 5 | 10 | 20 | 35 | 55 Charge Rate (Swords)
• 5 | 10 | 20 | 30 | 40 Guard Resistance (Swords)

Points required for 1|2|3|4|5 Stacks:
• Primary Weapons: 51|151|351|651|1001
• Special Weapons: 26|76|176|326|501
• Power Weapons: 11|31|71|131|201

Each Hit grants 1 Point regardless of Weapon Archetype and Enemy Rank. Does not require Direct Hits.

Points granted by Kills are based on Enemy Rank :
• Tier 1-2 Minors: 1 Point
• Tier 3-4 Minors, Tier 2+ Elites, and higher: 4 Points
• Tier 1 Elites: 5 Points
• Enemy Players: 10 Points

Kill Point Multipliers by Weapon Archetype:
• Primary Weapons and Shotguns: 5x
• Breech-Loaded Grenade Launchers: 2x
Last Updated 2024-05-01
 
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