Exotic Perks
![Enjambre ruidoso Enjambre ruidoso](https://www.bungie.net/common/destiny2_content/icons/cbd704c7339e678a447f22a83bf67b61.png)
Enjambre ruidoso
![Sobrecarga tóxica Sobrecarga tóxica](https://www.bungie.net/common/destiny2_content/icons/a0f81725d5b8ec519d082fedcbad06cd.png)
Sobrecarga tóxica
Stats
Impacto | 25 | ||||
Alcance | 80 | ||||
• Damage Falloff | |||||
Estabilidad | 37 | ||||
Manejo | 26 | ||||
Velocidad de recarga | 18 | ||||
• Reload Time | |||||
Asistencia de apuntado | 55 | ||||
Capacidad | 30 | ||||
Zoom | 13 | ||||
Eficacia en el aire | 27 | ||||
Direc. de retroceso | 99 | ||||
Disparos por minuto | 600 | ||||
Cargador | 29 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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24.9%
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21.4%
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19.3%
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11.1%
-
9.2%
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6.6%
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4.1%
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1.5%
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1.4%
-
35.2%
-
26.3%
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21.5%
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10.1%
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2.4%
-
2.4%
-
1.8%
-
100.0%
-
45.7%
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37.5%
-
9.7%
-
6.9%
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Related Collectible
Lore
Osteostriga
"La victoria no es destruir a un enemigo, sino reconstruirlo con el filo de tu espada". (9.º conocimiento, 7.º Libro del Dolor)
Ah, discúlpanos. Es que parece que tu hambre no tiene fin. Cuando fui madre por primera vez, pasaba muchísimo tiempo alimentándolo y ni lo notaba. ¿Te importa? Gracias.
Ya, no se parece mucho a mí, lo sé. Hoy en día hay muchos huérfanos. Lo oí llorar desde…, vaya, parecía ser medio mundo de distancia. Fue por casualidad, la verdad. Nunca pensé en ser madre, pero cuidar de otra forma de vida me ha enseñado mucho.
¿Puedo?
Lo siento, no sé por qué te cuento todo esto. Es muy fácil hablar contigo. Ser madre me ha enseñado mucho sobre las conexiones entre los individuos. Antes, mi trabajo absorbía toda mi atención y llegué a perder amigos por eso.
¡Ah! Chist, chist…, ya. Así es. Los bebés necesitan calcio para crecer.
Ahora veo lo que de verdad importa. La belleza de las pequeñas cosas y de los momentos de calma. O ver cómo los demás reaccionan cuando lo ven. La forma en la que lo enriquece conocer a otros.
Tuve otro hijo, ¿sabes? Eso fue… antes. No pude mantenerlo a salvo. Ahora sí está… a salvo, y fue mejor así.
Además, eso me ha permitido apreciar mucho más a este pequeñín. Solo somos él y yo.
Adoro a mi pequeño Striga.
Y siempre tiene tanta hambre…
//CASO 620102; IDENTIDAD SOSPECHOSA JANA-14; ESTADO: FUGITIVA
//IDENT PRUEBA N.º 303, DISPOSITIVO DE AUDIO; RECUPERADO JUNTO AL CUERPO DESMEMBRADO, COSTILLAS EXTIRPADAS
Cons: Low range even at 100 range makes it so that you will have to get into alot of fights closer than desired, and with plates and other obj where you have to stand still it does suffer somewhat, the main problem i have come in with it though ironically is teamates, as to get the extra ammo, enemies need to die from poison so you typically kill one and switch to a new group of enemies while your poison damage ticks away at the others. This however typically gets interrupted by teamates who will just jump at the chance to kill your enemies dying from the poison making it a less than desirable outcome.
If you can however get your poison to kill things, especially paired with Necrotic Grips it does amazingly well, and holds up well even in harder content as the poison alone will help do alot of damage. I will definitely be rotating this into my playstyle but think overall I still prefer Witherhoard with Transversive steps/Ophidian spathe as you can clear absurd waves with them while using them primarily and still utilize other weapons as well, along with better champion/boss synergy overall in higher end content.
Edit:. New things I have found using Osteo more, if you are on Warlock with necrotic grip the intial poison does not do this, but once it proccs the second explosion of posion to other enemies from necrotic grip, this tends to count as melee kills which paired with the fragment on void where melee kills give grenade energy allows you to get your grenades back even faster. This will most likely get patched in the near future though.
Also it is best to use this like a smg version of witherhoard on champions/bosses where you procc the poison then switch to another gun as if you keep refreshing the poison, the tick damage will keep starting over, a full cycle of tick damage will out damage a witherhoard shot (at least on Carl) so this thing has insane versatility at the cost of locking down areas that witherhoard has. It has now officially become my favorite exotic to run over witherhoard as I have not been able to confirm it, but apparently other players poison damage does not overlap like witherhoard does, and not only that but apparently the poison tick damage is scaling differently than the bullet damage and is not affected by light levels, meaning the harder the content the harder the posion tick damage will hit scaling amazingly. I am not 100% on either of these claims but if this is true it is basically a superior version of witherhoard for bosses where you cannot hit directly and underneath their feet with witherhoard and will also be able to be used in tandem with other players as well, this could potentially become a raid/NF meta weapon for when someone is running a gjalahorn on the team, 5 others could theoretically run this and all run legendary rocket launchers to really dish out some amazing total damage, as shooting 7 quick precision shots with this thing is absurdly easy versus micromanaging witherhoard 2 shots between autoloading . Time will see how it fleshes out though.
I apologize for such a hefty review, but this exotic has so much going for it that it's insane and I have been playing since D1, and while SMGs are my favorite weapon type, have not really ever been a huge meta weapon for PVE, so many have had theoretically amazing kits, but never actually played out in higher end content, this gun though, even if you cannot procc it's overflow magazine in high end content, has so many other things going for it that it is still potentially going to be extremely viable. Having an exotic that can excel in so many forms is truly amazing which is why I really want to give a detailed review on why it can potentially be one of the best that we have ever gotten. (Let's just hope Bungie doesn't destroy it)
EDIT: I ment the size of this review and how much work it seems like was put into it.