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CAMINANTE DE FUEGO

Excepcional / Intrinsic

Los golpes finales solares otorgan periódicamente una bonificación creciente al daño de las armas y los golpes finales con granadas solares otorgan la bonificación máxima. Resulta más difícil ralentizarte o congelarte con estasis y no recibes daño al liberarte. Además, creas una ráfaga de energía solar a tu alrededor.

Community Research

Credits
Requires a Solar Super to be equipped to function.

Scoring 2 to 3 Solar Kills within 10 seconds of each grants 1 Stack of Solar Weapon Surge for 11 [PVP: 6] seconds. Maximum of 4 Stacks. Solar Kills while at 4 Stacks refresh the buff's duration.

Being Frozen or scoring a Kill with any Solar Grenade grants all 4 Stacks. These do not reliably work in PvE for whatever reason (potentially outdated note, needs retesting).

Slow Stacks and duration are halved. Damage from Stasis Breakout is removed.

Stasis Breakout creates a burst of Solar Energy, dealing up to 105 damage over a 9 meter radius.
Last Updated 2024-08-09

Perks

Firewalker

Firewalker

Solar final blows improve weapon damage. You are harder to slow or freeze with Stasis.
 
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