Archetype
![Heavy Burst Heavy Burst](https://www.bungie.net/common/destiny2_content/icons/5c4c7b8c580a97ede3981eceefb63540.png)
Heavy Burst
Stats
Impact | 35 | ||||
Range | 79 | ||||
• Damage Falloff | |||||
Stability | 36 | ||||
Handling | 29 | ||||
Reload Speed | 45 | ||||
• Reload Time | |||||
Aim Assistance | 44 | ||||
Inventory Size | 51 | ||||
Zoom | 18 | ||||
Airborne Effectiveness | 21 | ||||
Recoil | 73 | ||||
Rounds Per Minute | 324 | ||||
Magazine | 22 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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35.8%
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15.6%
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10.7%
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10.2%
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7.4%
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5.3%
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5.2%
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5.1%
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4.2%
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27.7%
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20.9%
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17.4%
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15.0%
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8.9%
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5.8%
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3.9%
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32.9%
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32.2%
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8.9%
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8.1%
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6.3%
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6.2%
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5.0%
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51.2%
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20.5%
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6.6%
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6.1%
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5.4%
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5.1%
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4.7%
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100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
something like rapid hit chaos reshaped will be good for stuff like gms where the aoe from firefly and incandescent won't matter much
Definitely worth keeping or crafting imo though not anywhere near the "God roll" that this weapon can get but unique enough to keep in mind and try out.
Personal roll is Demo+Incandescent.
The real reason I'm leaving a review is to talk about the minor perks. At base, its 36 stability and 73 Recoil makes the sight kick too much for my liking. After some experimenting, Chambered Compensator + Flared Magwell/Tactical Mag + Counterbalance Stock + Stability masterwork will leave you at 61 Stability at 98 Recoil. This leaves it with an extremely manageable kick while maintaining the vertical recoil that you'd get from using just Arrowhead Brake. Makes it very comfortable to use when going between/maintaining targets at the mid to longer ranges of a pulse. Extra bonus on the reload speed from Flared or Tactical mags.
Firefly + Chaos Reshaped is absolutely busted, and lets you one-burst almost every red bar enemy and explode everything around it.
PVE: Great, absolutely fantastic. It's a little weird feeling like you get fewer shots, since the bursts are two instead of three, and the mag size is so much lower as a result. However, the damage it outputs is quite competitive, letting you shred through enemies about as quickly (maybe a touch faster?) than a Rapid Fire frame (which is one of the better PVE options for a pulse). Things died way more quickly than what I was expecting. It's a little jarring to adjust to having to lay into the trigger quite so frequently, but if you're a Graviton Lance oldhead, it's like slipping into a different color of your favorite pair of shoes. It kicks FAR less than the Lance, and has a really nice, manageable recoil that I barely noticed on my most used roll (though that did have Extended Barrel to bring it to 83). Firefly was really nice, giving it some AOE and the quicker reload, BUT I was mostly using this in the raid during contest mode, and I swear to god those little flying guys are the MOST annoying things I've ever seen when it comes to trying to hit a moving target. I didn't like Adrenaline Junkie here that much, but I could see it being very effective with Demolitionist. Fourth Times was pretty bad, as expected, so once I lucked into Heal Clip/Incandescent, I never looked back. This is a great roll, and I've been using it in everything to replace my Luna's Howl if I need either anti-barrier or a longer range weapon. Really, really nice. I have not played around with the new raid perk, Chaos Reshaped, very much, though my understanding is that it's similar to Frenzy, but with two stacks that max out at ~24 seconds or so. This is a long period of time to be in combat for a damage boost alone, but it also gives a small heal. The 35% damage increase at 2 stacks is really, really nice, but I'd honestly prefer the extra reload speed from Frenzy, not gonna lie. This might be the pairing perk if you want to use Firefly. Otherwise, you're probably looking at Demo/Junkie or Heal Clip/Incand.
PVP: This was really, really unfun to use. Had to catch everyone by surprise in order to win my ones, because it's so easy for hand cannons, autos, other pulses, even some scouts, to eat you alive before you can get that third burst off.
tldr this gun feels like it was made for PVE, where it really thrives, especially when combined and playing into the solar kit
EDIT: I burned two harmonizers on this, and have been messing around with perks. Chaos Reshaped takes forever to kick in, which I don't mind so much on Frenzy. However, it seems like (and please, correct me if I'm wrong) it doesn't proc while the weapon is stowed, and appears to wear off more quickly than Frenzy (I didn't stare at it to time out the buff, but I noticed it dropping off while I was still in combat during a level 4 Overthrow against a tormentor). If this isn't the case, Chaos Reshaped could be an interesting GM pick, paired with Rapid Hit. Right now, I'm enjoying Firefly/Incandescent, though it's highly likely I'll swap to Heal Clip due to extra survivability + Benevolence.
Heal Clip + Chaos Reshaped/Incandescent is also another roll worthy of being crafted.
This weapon when I used it, Reminded me of its older void brother graviton but the two are different and can clear ads out like mad and this has anti champ capabilities but I don't see those coming up much. This weapon works well the solar kit because under the right circumstances you can trigger ignitions like a mad man I beseech thee fellow arsonists firefly incandescent. It will remind some people of the last wish bow and that's for good reason firefly procs incandescent. Trigger it in a crowd of ads and before you know it you have five counts of aggravated arson on you record.
I hear you asking "what about chaos reshaped?" Yes chaos is a good perk but the healing rarely comes into effect, the main appeal is the damage I have used it in gm settings and the thing can put out some good damage with chaos reshaped. This is a very good weapon in a number of setting.
I also tested the damage and with nullify with no damage buffs puts out 1914 per body shit and 3059 per crit on carl the cabal and compared to graviton it fell behind in both with a thousand but it's different for the rpm is nearly a 100 higher than graviton so there is less of a delay between shots but not by much because both were under six second under full auto firing.
my testing numbers are as follows Nullify 1914 body shot 3828
3059 crit=6118
Graviton 1st body 2031 second body 2714 = 4745
1st crit 3245 2nd crit 4381 =7626
Time to empty mag 5:65 nullify
Time to empty mag 5:98 Graviton
There are some things I probably not thinking of and it can't be helped because I am not a mega weapon tester I am just an average joe playing Destiny 2.
There are downsides that affect the weapon and you can agree or disagree but this need to be said.
Stability it needs a good amount of stability I'm a console player so I need a small amount of help from the weapon to be consistent this can bounce without the help the burst has some weight behind it and needs some help to control it.
This is the one of the first of the architype so it's hard to say where we'll go with it but bungie with most of the raid COOKED and added some special sauce with the raid the campaign the pale heart, the exotics I have enjoyed most of them. We need weapons like this it can have the range of graviton and the crowd clear of sunshot it's a mix of both worlds. and the solar synergy have resulted it his weapon being an incredible legendary, if you need a ranged yet good ad clear weapon here you go. will this overthrow sunshot? Absolutely not. but is it good? yes. This is what a raid weapon should feel like a power house bungie make more like this with incredibly viability.
For PvP I can't see many uses for this it's tailored to b e more of a PvE focused gun so in PVP I have tp rank it low since it doesn't; have many perks to place it into PvP but I can see some people using it for PVP. I am not one of them anyone with good enough skill s can make anything work in pvp I am not one of crucible savants.
If you can get a good raid team this is a shining highlight of the raids loot pool and a must have from this raid.