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VANTAGE POINT

Legendary / Energy / Pulse Rifle

The most terrifying monsters are the ones you don't understand.

Source: Episode Revenant Seasonal Activities

Archetype

Adaptive Frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Stats

Impact
29
Range
42
Damage Falloff  
Stability
49
Handling
40
Reload Speed
42
Reload Time  
Aim Assistance
57
Inventory Size
53
Zoom
17
Airborne Effectiveness
14
Recoil
54
Rounds Per Minute 390
Magazine 36
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted Enhanced
Retired
    • {{perk.Name}}
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Random Rolls

Item is eligible for random rolls. Learn more
Some of this item's random perks have been retired in its current version. Show Retired Perks
Show Enhanced Perks

Popular Trait Combos

Closing Time
+ Jolting Feedback
9.17% of Rolls
Eddy Current
+ Jolting Feedback
7.63% of Rolls
Keep Away
+ Jolting Feedback
6.99% of Rolls
Stats for All
+ Jolting Feedback
4.38% of Rolls
Lone Wolf
+ Jolting Feedback
3.93% of Rolls
Closing Time
+ Headseeker
3.74% of Rolls
Lone Wolf
+ Headseeker
3.64% of Rolls
To the Pain
+ Desperado
3.16% of Rolls

Popular Individual Perks

Based on 19.2K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted with enhanced perks. Enhanced and normal perks are combined in the stats below.
  • 19.9%
     
  • 17.5%
     
  • 15.8%
     
  • 13.2%
     
  • 11.2%
     
  • 7.8%
     
  • 7.4%
     
  • 3.5%
     
  • 3.2%
     
  • 27.5%
     
  • 20.1%
     
  • 19.8%
     
  • 11.7%
     
  • 10.0%
     
  • 5.6%
     
  • 4.9%
     
  • 18.5%
     
  • 16.9%
     
  • 15.2%
     
  • 14.9%
     
  • 12.7%
     
  • 11.1%
     
  • 10.3%
     
  • 0.1%
     
  • 30.8%
     
  • 14.9%
     
  • 13.9%
     
  • 10.7%
     
  • 10.2%
     
  • 9.6%
     
  • 9.6%
     
  • 100.0%
     

Masterwork Popularity

Based on 21.3K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 21.3K+ copies, < 1.0K (1.8%) were fully masterworked.
Handling
24.7% of Rolls
Stability
24.9% of Rolls
Reload Speed
25.0% of Rolls
Range
25.2% of Rolls

Mod Popularity

Based on 5.0K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Counterbalance Stock
38.1% of Rolls
Targeting Adjuster
14.7% of Rolls
Tactical
12.1% of Rolls
Synergy
6.2% of Rolls
Quick Access Sling
5.9% of Rolls
Freehand Grip
4.2% of Rolls
Icarus Grip
3.2% of Rolls
Radar Tuner
3.2% of Rolls

Your Rolls{{RollCountString()}}

Show Tips

TIP: New Season & Popularity Ranks

It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.

Be careful jumping to conclusions for a week or so as the meta starts to shake out.

TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
{{Status}} 

Sign in to see the rolls you own for this weapon
and compare them against community suggested rolls!

Let's Go

Related Collectible

Lore

Vantage Point

The most terrifying monsters are the ones you don't understand.

Crow sat with his head in his hands, elbows resting against his knees. "I don't know. Sometimes, I feel like things were easier with the Witness."

Across the go board, Saladin choked on his drink, nearly spitting it over the table. Crow rolled his eyes. "You know that's not what I meant."

"I hope not, or we are about to have a much different conversation," Saladin retorted.

"At the end of the day, the Witness was something we could label. Identify. A being unified in a very specific purpose. And when it was defeated, it was over. Done. We could move on," Crow posited. He placed a stone on the board and Saladin quickly countered, expanding his territory.

"From the reports I've read, these Echoes are different," Saladin offered.

"Exactly. We have no idea how many there actually are—what they want. Or why. They're impossible to anticipate," Crow said.

"Tell me, have you ever faced down an enemy that exhibited no patterns, no purpose, no strategy?" Saladin asked, patiently watching Crow.

"…No. But the idea of punching wildly at shadows doesn't sit well with me either. How do you defeat something like that?" Crow replied. He made his move and grimaced with instant regret.

"Sometimes, victory is less about winning and more about not losing," Saladin said. "A matter of intent—"

"And perspective," Crow finished, his focus suddenly on the stone in his hand.

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