Archetype
Precision Frame
[Reload] : Use while drawn to cancel the shot.
Stats
• Impact | 76 | ||
• Accuracy | 71 | ||
• Damage Falloff | ~30.00m Hip / 54.00 ADS | ||
• Stability | 43 | ||
• Handling | 55 | ||
• Reload Speed | 40 | ||
• Aim Assistance | 70 | ||
• Inventory Size | 60 | ||
• Zoom | 18 | ||
• Airborne Effectiveness | 10 | ||
• Recoil | 77 | ||
• Charge Time | 60 | ||
• Draw Time | 684 | ||
Selected Perks | |||
Popularity: Overall | Select 4 perks to see their popularity. | ||
Popularity: Perks | |||
Popularity: Trait Combo | |||
Popularity: MW Bonus | INACTIVE |
Perk Playground
- No Perk Selected
- Polymer String •
- Natural String •
- High Tension String •
- Flexible String •
- Elastic String •
- Tactile String •
- Agile Bowstring •
- No Perk Selected
- Straight Fletching •
- Natural Fletching •
- Helical Fletching •
- Compact Arrow Shaft •
- Carbon Arrow Shaft •
- No Perk Selected
- Archer's Tempo •
- To the Pain •
- Offhand Strike •
- Successful Warm-Up •
- Tunnel Vision •
- Killing Wind •
- Wellspring •
- No Perk Selected
- Archer's Gambit •
- Swashbuckler •
- Kinetic Tremors •
- Lone Wolf •
- Firefly •
- Rapid Hit •
- Explosive Head •
- No Perk Selected
- Photoinhibition •
- No Masterwork Selected
- Draw Time •
- Accuracy •
- Reload Speed •
- Handling •
- Stability •
- No Mod Selected
- Anti-Flinch •
- Counterbalance Stock •
- Freehand Grip •
- Heavy Ammo Finder Enhancement •
- Icarus Grip •
- Marksman Optics: High •
- Marksman Optics: Low •
- Quick Access Sling •
- Radar Booster •
- Radar Tuner •
- Special Ammo Finder Enhancement •
- Sprint Grip •
- Synergy •
- Tactical •
- Targeting Adjuster •
- Tension •
- Adept Accuracy •
- Adept Counterbalance •
- Adept Draw Time •
- Adept Handling •
- Adept Icarus Grip •
- Adept Reload •
- Adept Stability •
- Adept Targeting •
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
-
36.7%
-
19.3%
-
16.0%
-
10.8%
-
7.3%
-
4.9%
-
4.7%
-
37.3%
-
27.5%
-
17.0%
-
10.1%
-
7.9%
-
36.2%
-
14.9%
-
10.6%
-
9.8%
-
9.7%
-
9.4%
-
9.0%
-
40.8%
-
12.8%
-
11.4%
-
10.1%
-
8.8%
-
8.2%
-
7.6%
-
100.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Enhanced Kinetic Tremors proc after two arrows. Those arrows does not have to be fully drawn. Tremors damage is pretty high up there, making it a bow that will down 70% of enemies with two arrows.
Firefly is actually very great on this. The reload speed increase after the headshot pairs especially well with archers tempo.
I would not put a Draw Time masterwork. Instead, opt in for Reload, add the Accuracy/Draw Time mod, along with Compact Arrow Shaft. +20 in Reload with a Draw Time of 583 is more than enough to fully get the worth out of Archers Tempo or Successful Warmup.
A chase.
I like my double AOE ad clear perks because it's fun dammit lol. I wish Bungie had had let it roll Firefly in first perk column and Kinetic Tremors in the second column.
Kinetic Tremors won't proc too often in content below Advanced difficulty since it's a kinetic bow that hits pretty hard already if you hit your precision shots but it will definitely proc way easier in harder content since not everything will die in one hit.
The origin trait will definitely help out with the weakness kinetic weapons have against elemental shields too so yeah, this bow is definitely endgame worthy alright. Wish we had a champ mod for bows this season.