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MALEDICTION

Legendary / Kinetic / Hand Cannon

The price of power.

Source: Earn Ranks in Vanguard, Crucible, or Gambit Playlists

Archetype

Aggressive Frame

Aggressive Frame

High damage, high recoil. Optimized for long-distance shooting.

Stats

Impact
92
Range
61
Damage Falloff  
Stability
29
Handling
32
Reload Speed
28
Reload Time  
Aim Assistance
65
Inventory Size
60
Zoom
14
Airborne Effectiveness
20
Recoil
94
Rounds Per Minute 120
Magazine 8
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Your Rolls

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
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Lore

Malediction

The price of power.

"I understand that getting through the portal is important—" Crow began.

"It's more than important," Osiris interrupted. "It's our best chance to prevent the final shape, however the Witness conceives of it. Beyond that, it's a chance to study paracausality at a level we've never had access to before."

"I get it, I get it," Crow interjected.

The Hunter was overseeing the unloading of Spider's ship in the Eliksni Quarter. House of Light workers ferried crates into warehouses on ingenious Eliksni-made trollies. Normally, such a task would be outside of Crow's purview, but Spider couldn't be trusted to stick to his manifests, so here he was. Osiris stood back and watched the bustle with detachment.

"I've heard all the reasons," Crow continued. "And they all make sense. It's just…" He paused, trying to find a delicate way of broaching the subject.

"Savathûn," Osiris provided, his voice tinged with foreboding.

"Yeah," Crow replied. He shook his head in dismay. "We worked so hard to put her away. And after everything we went through—what YOU went through—we're just going to… bring her back?"

Under his mask, Osiris's lips pressed into a thin, tense line. In truth, the situation pained him greatly, but he would not allow his gnawing doubt to infect the young Hunter.

When he spoke, his voice came out as smooth and measured as always. "Guardians sacrifice more than their lives in defense of humanity. More than their friends. Or their Ghosts."

"We sacrifice our peace of mind. In many ways, it's our greatest loss," Osiris said, imagining Saint's concern. "But it's the price we pay for the knowledge we bear. For the power we wield."

"I know," Crow sighed, recalling Amanda's empty spot in the Hangar. "I know."

 
 
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Show reviews since:
Season 22 Icon
7
I actually disagree with the other reviews here. I really like this hand cannon which is surprising for me as I usually don’t like 120s at all since for some reason they very rarely have explosive payload. This one does, feels like a kinetic counterpart to the void hand cannon we got in season of the deep. I use explosive payload and enlightened action on mine which just makes it feel really nice all around. Explosive payload is always nice for more range and a slight damage increase, and enlightened action makes the weapon reload and handle faster just be dealing damage with the gun. In short, I think it is a great weapon for PvE! I can’t speak for PvP though as I avoid that and gambit like the plague but it is very easy to use so I would imagine it holds its own in their too.
7
Reply      Report Posted a year ago
Season 22 Icon
5
For PVP: This hand cannon is being slept on in the review section. It's a 120 so it won't win any TTK awards, but the stats are way better than you think. You should 100% be using enlightend action, explosive payload, and the wild card origin trait. At 3 hits (what's needed for a kill), you have 77 handling and 83 reload. This gun feels incredibly snappy for a 120 as long as you are hitting things. Explosive payload brings the optimal TTK range closer to probably 40 ish meters which is nice. The origin trait drops 3 telesto bolts on kill, which can do up to 40 damage each when someone walks over them. Exact same as a regular telesto bolt. I would say this is currently the best 120 hand cannon for PVP that has explosive payload. Your only other two options are loud lullaby and true prophecy. This is better than those two.
5
Reply      Report Posted a year ago
Season 22 Icon
3
Really surprised me in pvp. Enlightened action felt great to use in pvp making this 120 feel like a 140 in reload speed and handling while keeping that 120 range. The magazine size felt a little restrictive in pve.
3
Reply      Report Posted a year ago
Season 22 Icon
1
Hits hard and I really like the explosive + wildcard vanguard roll.

Very much held back by 8 round magazine. Works better as a swap and ok at range if you have room to reload.

Reload is too much of an issue if you are being swarmed. Worth running as a swap for seasonal champion mod and decent kinetic damage.
1
Reply      Report Posted a year ago
Season 22 Icon
0
while wild card and the hand cannon buff make this feel nice to use
it really just doesnt stand out at all when theres just generally a lot of better options for pve 120's
0
Reply      Report Posted a year ago
Season 22 Icon
0
It is a handcannon ¯\_(ツ)_/¯, I don't really have anything to say.
It feels good, I guess.
0
Reply      Report Posted a year ago
Season 22 Icon
0
I love the description of this gun. "the price of power". what power?
0
Reply      Report Posted a year ago
Season 22 Icon
8
No, this is the price, not the power.
8
Reply      Report Posted a year ago
Season 22 Icon
0
Is Malediction a must have gun in terms of stats, perks, or archetype? At the moment no but it does have one thing that almost no other handcannons have. That thing is the same weapon model and feel as Bottom Dollar. To me, Bottom Dollar is the best feeling handcannon in the game because it feels and sounds like what you'd expect from a handcannon. Basically the only reason not to use Bottom Dollar over Malediction is that Malediction is in the kinetic slot, and even then there are better options like Fatebringer.
0
Reply      Report Posted a year ago
Season 22 Icon
0
The gun feels pretty good and easy to shoot with but it lacks stats and has very limited perks. With Discord and Harmony it feels targeted towards players who have a more "swap-heavy" playstyle. Works fine in Crucible, Gambit and PvE but it doesn't really feel different from other hand cannons.
0
Reply      Report Posted a year ago
Season 22 Icon
0
Fun and pretty decent 120 in both PvE and PvP plus it gives me memories of the Mos Morsus III from d1.
Give it a shot!
0
Reply      Report Posted a year ago
Season 22 Icon
0
PVP:
It's a kill or be killed situation. You could comfortably take on 1-2 players but not much more without a challenge. That being said, pairing this with something like Brya's Love will give you a nice 3 tap and something that can hit around corners.
PVE:
This gun is pretty good for one-shotting almost all red-bars but it's only good at taking out a few. Reloading it in the middle of a fight just isnt worth it so I'd wholeheartedly recommend it for hunters primarily with either The Sixth Coyote or The Dragon's Shadow for quick reloading.
0
Reply      Report Posted a year ago
Season 22 Icon
-2
It's definitely one of the handcannon of all time.
-2
Reply      Report Posted a year ago
Season 22 Icon
-2
This hand cannon isn't spectacular in the current PvE environment as it competes with a lot of really strong contenders. In PvP really this has no niche at all, it is simply mid.
-2
Reply      Report Posted a year ago
Season 22 Icon
-3
Absolutely, without a doubt, one of the hand cannons of all time. Pretty much the same flavor of "meh" as Last Rite from S21.
-3
Reply      Report Posted a year ago
Season 22 Icon
-10
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-10
Reply      Report Posted a year ago