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CHAIN OF COMMAND

Legendary / Power / Machine Gun

Bound by duty.

Source: Earn Ranks in Vanguard, Crucible, or Gambit Playlists

Archetype

Adaptive Frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Stats

Impact
41
Range
43
Damage Falloff  
Stability
37
Handling
56
Reload Speed
46
Reload Time  
Aim Assistance
61
Inventory Size
54
Zoom
16
Airborne Effectiveness
10
Recoil
74
Rounds Per Minute 450
Magazine 48
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Your Rolls

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
 
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Related Collectible

Lore

Chain of Command

Bound by duty.

Zavala stared out the H.E.L.M.'s viewport. The Leviathan loomed in the distance, a blight among the stars. The commander leaned on the War Table as blue light flickered from the holo projector; images of Caiatl and Saladin appeared to commence their scheduled briefing.

"We continue to encounter heavy resistance," Zavala said without preamble. He could hear the fatigue in his voice.

"As we expected," Caiatl grumbled. "My father's soldiers will fight for him until their last breath."

"And when they fall, more will take their place," Saladin added.

Zavala sighed and lifted his eyes to glare at the Leviathan. "He commands them to die for nothing. How can he call himself a leader—"

The words caught in his throat, and he choked them back down. Caiatl and Saladin remained silent, their projected expressions inscrutable.

"Leadership is a burden," Caiatl declared, "to those who understand its true value."

"Indeed, it is," said Zavala.

He turned to face the holo projector and straightened his back. "Vanguard operations will continue aboard the Leviathan. We'll keep you updated with our progress."

Both Caiatl and Saladin nodded as their holo projections faded away. Alone on the bridge, Zavala shifted his gaze back to the viewport, acutely aware of the weight of his armor.

 
 
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Show reviews since:
Season 17 Icon
11
In PvE it has good utility or grenade-focused build synergy. It actually does some quite unique stuff among Machine Guns:
- the second MG with Demo/Junkie combo (after Corrective Measure, which is much more difficult to get),
- the first MG with Osmosis,
- the first MG with Adaptive Munitions.
The Demo/Junkie is always interesting, and the two other perks make it a pretty good gun for a Divinity user, general support build or any Match Game activity, and it's only elevated by the S17 MG buff.
In PvP nope unless you really need a MG and don't have anything better. Just doesn't have good perks for it.
11
Reply      Report Posted 3 years ago
Season 17 Icon
8
Pretty nice in PvE. It can break any shield, while still maintaining a damage perk. If you carry a high damage special, this is a decent choice for high-end content.
PvP, nothing special. At least it has high-cal and a cool scope.
8
Reply      Report Posted 3 years ago
Season 17 Icon
5
Osmosis on any weapon alongside Demolitionist is always good, and on a heavy weapon it's very fun. Reload is a little slow, but it's a machine gun so that's expected. In PVP it's not great, but in PVE it's good.
5
Reply      Report Posted 3 years ago
Season 17 Icon
3
Like Reckless Endangerment was last season, Chain of Command is a good flexible option for entry level players, but if you've been on the grind for a while you probably have better LMGs sitting in your vault.

Osmosis is very interesting since it makes this the first legendary heavy weapon and stasis weapon that can change its' elemental damage type. While that's a cool gimmick for playing into subclass elemental synergies, Osmosis on Chain of Command basically turns the gun into a more accessible version of any of Corrective Measure, Fixed Odds, Commemoration, or A Fine Memorial that only has one functional perk: either Demolitionist or Adaptive Munitions.

Adaptive Munitions is useful for dealing with endgame content with Match Game active, but I can't think of many scenarios where I wouldn't rather run either Arbalest (which is still S-Tier post-nerf) or one of the many craftable primary or secondary weapons with Adaptive Munitions to deal with shields.

Adrenaline Junkie has very good synergy with Demolitionist, but based on my experience with LMGs this season, damage perks are pretty overkill against trash mobs. LMGs feel like they're primarily supposed to fill an add-clear role, but with how powerful buildcrafting is with both Void and Solar 3.0 I can clear enemy waves fast enough using an SMG and some nades. And despite the damage buffs against bosses I can't say that you're better off using any LMG instead of a good Linear Fusion Rifle or Rocket Launcher, and the kill-stuff trigger condition for Adrenaline Junkie makes it less desirable than lower-percentage passive damage perks (like Firing Line on Fixed Odds or Seventh Seraph SAW) in boss fights anyways.

It's not a bad gun because of its flexibility and potential endgame utility, but there are better LMGs out there to chase and better options for your heavy slot in most content.
3
Reply      Report Posted 3 years ago
Season 17 Icon
2
Decent gun overall imo, Osmosis and Adaptive Munitions makes it a pretty versatile weapon in numerous situations and for lower end PvE the Adrenaline Junkie + Demo or Osmosis + Demo rolls can be really fun too. It may not win any medals but it'll serve you well if the perks fit your playstyle. :-)
2
Reply      Report Posted 3 years ago
Season 21 Icon
0
For PvP it is a pretty basic machine gun. It does a overall decent job at killing stuff in Crucible and Gambit but there are better options out there. Same thing goes for PvE as the damage output is not amazing, even with shield breaking trait.
0
Reply      Report Posted 2 years ago
Season 17 Icon
0
Very good in PvE. In pvp, it's nothing special
0
Reply      Report Posted 3 years ago
Season 17 Icon
-4
While its perks are good for grenade builds or a anti shield role with osmosis and adaptive munitions. It seems only useable for those two rolls. Stat wise and general perk choice availability id rather use a Timelost Corrective Measure. It has better stats and overall better perk options and as a flat out MG would go Corrective Measure every time.
-4
Reply      Report Posted 3 years ago
Season 17 Icon
-9
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-9
Reply      Report Posted 3 years ago
Season 17 Icon
-10
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-10
Reply      Report Posted 3 years ago
Season 17 Icon
-1
These weapons aren’t supposed to be best in slot, Salvagers was overpowered enough for Bungie to admit that it was a mistake to give it those perks, and Null Composure is overshadowed by quite a few other fusions so I think it’s good as is.
-1
Reply      Report Posted 3 years ago