Q: What are masterwork rolls?
A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.
Q: What does it take to upgrade a weapon to a masterwork?
A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).
Q: What benefits do I get for masterworking a weapon?
A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.
Q: So what are these "masterwork roll" stats?
A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.
Q: Any catch with this?
A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.
I don't know if I could possibly overstate just how much I love this gun. If sunsetting never happened, I'd STILL be consistently using it to this day. Rest in RIP, Duke Mk. 44. May your power one day be brought back to this world so we actually stand a chance against the Darkness.
EDIT: I KNEW IT! Duke came back and we finished the fight!
Ideal Perks: Crossfire/Sureshot - Rapid Hit/Outlaw - APR/HCR/RR - Kill Clip/Rampage - Range MW.
Pair with abilities like frontal assault, inertia override, empowering rift and arc souls to allow for 2taps in crucible and then follow up with rampage spec for more 2taps is best.
It's not super amazing in PvP compared to other HC's, but the ability to 2-tap with Rampage or KC is extremely fun.
Rapid Hit for PvE makes it easy to reload quickly. As for mods, I usually use Unstoppable Shot, or if the season doesn’t have HC mods, Rampage Spec.
Unfortunately got Reload masterwork and not range, but when you happen to get a bodyshot kill, the extra reload does help a bit.
For use in PvE i'd aim for a Rapid hit - Rampage/kill clip combo, since you won't be proccing outlaw on tougher opponents such as bosses, where rapid hit would help fix reload problems.