Archetype
Stats
Impact | 22 | ||||
Range | 43 | ||||
• Damage Falloff | |||||
Stability | 6 | ||||
Handling | 53 | ||||
Reload Speed | 22 | ||||
• Reload Time | |||||
Aim Assistance | 27 | ||||
Inventory Size | 34 | ||||
Zoom | 14 | ||||
Airborne Effectiveness | 18 | ||||
Recoil | 94 | ||||
Rounds Per Minute | 720 | ||||
Magazine | 29 | ||||
Selected Perks | |||||
Popularity: Overall | Select 4 perks to see their popularity. | ||||
Popularity: Perks | |||||
Popularity: Trait Combo | |||||
Popularity: MW Bonus |
Perk Playground
Curated Roll
Random Rolls
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
Popular Trait Combos
Popular Individual Perks
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19.0%
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15.0%
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13.1%
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11.3%
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10.4%
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9.6%
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8.4%
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6.5%
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6.3%
-
43.2%
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11.5%
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11.0%
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9.6%
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8.2%
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7.1%
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5.8%
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3.3%
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27.4%
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25.3%
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13.0%
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12.7%
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11.5%
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5.2%
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4.5%
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35.0%
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31.1%
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12.7%
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6.8%
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5.8%
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4.3%
-
4.0%
Masterwork Popularity
Mod Popularity
Your Rolls
TIP: New Season & Popularity Ranks
It's a new season! Popularity ranks can change rapidly at the start of a new season, especially on new weapons.
Be careful jumping to conclusions for a week or so as the meta starts to shake out.
TIP: Popularity Ranks
The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!
Learn More
TIP: Theorycrafter Recommendations
The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.Learn More
Color Icon Game Mode Blue PVE Red PVP Gold PVE & PVP
TIP: API Perk Swap
The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).* You must be in orbit, a social space, or logged off.
Related Collectible
Lore
Rapacious Appetite
Hunt, feed, hunt again.
To: Vanguard High Command
Incident Report Source: Scout Patrol 919
Report: Kraken Mare, Exterior Shelf Shallows—High Priority-0174
Target: J4W-S, Aberrant Houseless Servitor, Wrathborn
Threat Type: Ambusher, supported by hostile Warband(s), Engage with Extreme Caution
Noted Casualties: 8, not all incidents recorded.
Known Armaments: Servitor Eye Projector, Material Denial Shield, Displacement Thresher, Kinetic Impact.
Incident Report-309: Servitor J4W-S was spotted in the southern ridge of Kraken Mare. Dive Tactical was notified, and fireteams were pulled from the area. Upon retreat, one fireteam was ambushed by a Hive warband. J4W-S then dove from above, and crashed into the fireteam, using its body as a kinetic driver. One fireteam member was killed on impact, and their Ghost was captured. Both remaining Guardians were able to escape after a prolonged exchange of fire.
RE: Recovery teams dispatched.
Recovery Incident Report-317: Dive Tactical and accompanying fireteams prepared an ambush and engaged J4W-S outside of Delta Sector. When caught in the crossfire, J4W-S initially fled the battle under the cover of Taken forces, only to harry the fireteams with guerrilla attacks from the surrounding methane sea. Note this Wrathborn Servitor retains the use of their displacement thresher and has begun using it to pick up and drop fireteam members into the methane sea's open depths, outside the safety of the coral shelves. The thin density of the liquid makes survival without independent propulsion unlikely and recovering remains for Ghost resurrection difficult. Dive Tactical is advised not to engage J4W-S near shelf drops or cliff faces in the future.
RE: J4W-S has been confirmed to have been converted to a Wrathborn Servitor. This would explain its aggression and predatory behaviors. Following notable operator losses, Dive Tactical has erected radar buoys to detect ambushes in what have come to be known as the Servitor's hunting grounds.
I had this guy on day one
Do with this information what you will.
PvE wise I'd say Encore is best in slot for 3rd column, with Well-Rounded being a close 2nd (Well-Rounded encouraging ability use for some good stats to make the weapon feel even better, and ties well into the Origin Trait which boosts reload alongside stability and handling, with Encore boosting accuracy instead of Well-Rounded's handling boost). Best in slot for the 4th column is a toss-up between OFA and Frenzy (despite OFA's massive 30% boost just for damaging three targets, I'd prefer Frenzy, as even though you're waiting a bit to kick in with a lower damage boost, the maxed out reload and handling feels REALLY good on this gun), with Headstone as a great utility option for Stasis subclasses.
PvP wise the gun is definitely weaker, with Perpetual Motion being your only real 3rd column option and your 4th option column perks also being limited to Target Lock for standard use, and Harmony or Cascade Point for weapon swap builds (I.E. kill with a shotgun or fusion, swap for the fast TTK on the SMG).
Add all of this to the fact that it can be crafted with enhanced perks and the deal becomes a little sweeter!
All in all, weapon isn't gonna clear GMs in two seconds or overtake Immortal in the PvP meta, but it's still a good, solid weapon and gets more flak than it deserves.
Unsated Hunger
With that perk active, this weapon becomes a true laser. Handles like a dream, gives your enemies nightmares. PVP becomes a point-and-hold adventure. Never lose a gunfight again. You become one with the gun.
The appetite for blood is all you feel. The only thing you feel when you pull the trigger isn't even recoil anymore, it's pure satisfaction. Until you hunger once more.
Hear their footsteps, smell their fear, and feast upon their corpses.
5/5 PVP the only downside is you have to keep Unsated Hunger procced.
for pvp it gets the immortal roll but target lock isn't what it used to be
Immortal at home:
that scares me
It's all in the intrinsic traits to describe this jewel
Rapacious Appetite is a craftable $21 weapon, a Stase-type submachine gun that can fire up to 750 R/PM.
Its corrupted look makes it unique and very charming, and the gambit ornament is nice too.
I tested the weapon in PvE and PvP with the following perks: Arrowhead brake, Flared magwell, Perpetual motion, Target lock, with Unsated hunger as a bonus perk.
First of all, I'd like to talk about the weapon's negatifs : lots of recoil, not enough range and reloading takes a bit long. It's really a weapon that's played very close range, almost like a shotgun.
But these problems are easily solved with barrels like the extended barrel, small bore or arrowhead brake to control recoil and increase range.
Flared magwell for faster reloading or armor piercing rounds to further increase range.
Now let's talk about the trait combos,
Perpetual Motion + Target Lock is the most widely used combo, and not for nothing.
Perpetual Motion allows you to gain more control over your weapon, increasing stability, handling & reload speed by +10, all while just requiring you to keep moving, which is great with an SMG that ask you to constantly get closer to the enemy.
Target Lock increases damage the longer you shoot at an enemy, and a little tip: flared magwell activates Target Lock more quickly.
Unsated Hunger allows you to improve the weapon stats in general, which is very practical, especially since it's a bonus perk.
It's possible to replace Perpetual motion with Encore, especially if you want to use it in PvP, as in certain situations you can't move too much, and Target Lock with Frenzy to have a little machine gun available.
For players with a stasis build, you'll need well-rounded and headstone, as they go together quite well.
For Masterworks, Range, Handling or Stability are the best choices.
Summary
Positive points:
- very cool looking
-Aggressive Frame
-Craftable
-Stase SMG
-Diverse and interesting combo perks
-Can be used in PvP & PvE
-Can be very quickly perfected at level 7
Negative points:
- Not very stable
- A little hard to get used to
-bad reloading for an SMG
- doesn't shoot far
-Not the best choice for activities like Grandmasters and master raids
however sadly it suffers alot in pve especially
Being stasis means it loses out on the kinetic damage bonus
3rd perk collum hasnt got many of the amazing options other smgs have available, and the origin trait is lackluster
Still worth picking up for the looks alone however
As for pvp its 'immortal at home' lacks the stats to overtake and it cant have adept mods
For PvP, it's just Diet Immortal.