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HEIMLICHE HINRICHTUNG

Exotisch / Intrinsic

Aufgeladene Nahkampf-Todesstöße gewähren Unsichtbarkeit und stellen einen Teil von Gesundheit und Schilden wieder her. Finisher und Todesstöße gegen mächtigere Ziele erhöhen die Dauer der Unsichtbarkeit und die wiederhergestellte Menge an Gesundheit und Schilden.

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Powered Melee Kills and Finishers grant Invisibility and restore Health.

Invisibility Duration and restored Health are based on Enemy Rank :
• Minors: 6.8 seconds | 100 HP restored
• Elites, Enemy Players: 9.8 seconds | ? HP restored
• Minibosses: 12.8 seconds | 200 HP restored
• Bosses: 13.3 seconds | 200 HP restored

The duration of Invisibility granted by Finishers is 3 seconds longer. Echo of Persistence increases Invisibility duration by 41.5%.

Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.
Last Updated 2024-12-18

Perks

Vanishing Execution

Vanishing Execution

Powered melee kills and finishers grant invisibility and healing.
 
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