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BOX BREATHING

Basic / Trait

Aiming this weapon for a short period without firing grants bonus range and precision damage that resets after firing or exiting zoom.

Community Research

Credits
After Aiming Down Sights for 1.5 seconds without firing, for a single shot:
• 10% increased Aim Assist Falloff Distance
• Increases Precision Multiplier by 1 (e.g. 1.5x🠚2.5x)

Timer starts as soon as the ADS input is pressed.

The precision damage of Scout Rifles is decreased by 5% while Box Breathing is active. (This part of the perk is inconsistent and often doesn't get applied)
Last Updated 2024-11-07
 
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Season 11 Icon
3
good for crucible, can one shot supers w beloved. good for hard peeking lanes
3
Reply      Report Posted 4 years ago
Season 15 Icon
2
Underrated perk on Linears, you can start charging before the perk activates and still get the damage. Sure this takes some getting used to, but it essentially gives you a free massive buff to damage for only a slightly lower RoF (and I do mean slightly). Pair this with Liquid coils and you got yourself a great choice for both DPS and total damage.
2
Reply      Report Posted 3 years ago
Season 24 Icon
1
I really, really want to like Box Breathing. I swear, I do. It sounds like such a fun perk on paper, but it's... it's not. It's really not. Not because it's bad outright - otherwise I'd give it 1 star instead of 2 - but because its usability is... uncomfortably low. Maybe even shockingly low.

This perk's main use seems to be on LFR's and Snipers for PvP as an offensive counterpart to No Distractions; you time holding your aim ahead of time very briefly to get an added benefit - in this case, a higher-damage headshot. This, like No Distractions, is already an incredibly niche advantage however, as - unless you're using a weapon roll with the minimum possible Range and firing from an entirely different area code - both of these guns already kill a player in a single headshot. Thus, its only use is breaking through thicker Overshields - an increasingly-uncommon situation with how many times Ward of Dawn and Bastion have gotten nerfed at this point, and how rare it is to see someone using another Overshield-giving source in PvP otherwise - or killing a Guardian in their Super, in which case... this perk is completely outclassed by Vorpal Weapon? Vorpal gives you a hideous +60% damage boost on Primaries and +20% to all others when attacking a Super-ing Guardian, which, while potentially lower than +1.00 to the gun's headshot multiplier, 1) should already be plenty enough damage to blow a Berserker or Dawnblade's head off, and 2), *doesn't require a headshot*, meaning you still have a chance to get the kill if you miss the head if you have the ammo and distance for a follow-up.

That last part is really Box Breathing's biggest problem, and also part of what holds it back in PvE; in exchange for having to not shoot for even longer than No Distractions, you not only get *one shot* with an admittedly good damage bonus, but it's all or nothing, because if you miss the head and hit the body, this perk does nothing. No, increased effective range is not comparable to a damage bonus. In any situation where you'd use this perk in PvE, it's completely outclassed by... literally anything. Dedicated single-target DPS? Add-clearing? Invader-killing? A flexible weapon that can do multiple of these things? Again, each weapon probably has ~2 damage perks per each of those categories that leave Box Breathing in the dust. Literally the only time I can think of that you'd seriously be trying to use Box Breathing in PvE is because... you're seriously committed to using the Komodo (which was recently unset), because I guess you really need a Solar LFR, but can't use Sleeper, still know better than to use Man O' War, and just don't have Corsair's Wrath, Briar's Contempt, or Cataclysmic.

So much of this could just be fixed, in my opinion, by changing the bonus from "+1.0 to headshot multiplier" to "+80-100% damage". No need to change anything else. The trait still wouldn't be great, but then at least, it'd be usable outside of... one and a half situations in one singular corner of the game.
1
Reply      Report Posted 6 months ago
Season 11 Icon
-7
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-7
Reply      Report Posted 5 years ago
Season 13 Icon
-8
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-8
Reply      Report Posted 4 years ago